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Echo Station's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.938 | 3.938 |
Graphics | #13 | 4.188 | 4.188 |
Controls | #19 | 3.688 | 3.688 |
Fun | #22 | 3.813 | 3.813 |
Overall | #30 | 3.580 | 3.580 |
Accessibility | #39 | 3.125 | 3.125 |
Theme | #86 | 3.313 | 3.313 |
Originality | #107 | 3.000 | 3.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
N/A
Game Description
A broken robot must rebuild himself as he explores an abandoned space station.
How does your game tie into the theme?
The robot must reassemble himself from scavenged parts and repair the space station.
Source(s)
https://github.com/Nanoparty/EchoStation
Discord Username(s)
Nanoparty
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Great game! Very good controls - fluid and responsive.
Graphics, sound, and music were good and gave atmosphere.
There was a little bit glitchy at times when jumping between rooms - might have been caused by the elevators.
Only nitpick is it didn't quite feel that you were assembling the station...
Pretty cool over all, i feel like this game would be a lot better if i could see more of it (for one, the art is really good) and if it had more game juice in it.
cool entry! the movement and combat was fun. collecting the pieces and adding new mechanics made it feel like a solid metroidvania. the only improvement i can think of would be to add more visual contrast between background elements and platforms! boss fight was very cool too.
The player controller feels very nice. Especially after you unlock double jump - just getting around is very enjoyable!
Really impressive scope for a game jam! Everything looked great and played well, and managed to be really immersive for how minimalist it was. The only thing I noticed was if you get killed by the laser on the boss fight it doesn't reset right away so if you run back fast enough you get hit on your way down before the fight even starts back up. Still had a great time though, excellent work!
Wow, what a game.
Love the visuals, palette, backgrounds and animations.
Music is top, very atmospheric.
Great entry!
You and I should have compared story notes!
Very well polished while impressive in scope for a gam jam. Overall a lot to be proud of here.
great work making a Metroidvania in the jam window, the controls felt great and the art was really cool!
That's a lot of content for a game jam game. Good job on making the whole metroidvania map in given time, I had a lot of fun exploring it. Controls were good too.
It had some camera issues and shield phase of the boss felt boring and unnessary, but still a good experience overall.
I didn't quite think a metroidvania would be doable in the gamejam time, pleasantly surprised to see I was wrong. Art style, music wise, game feels excellent. Nice job
It really fits in the metroidvania games: the level design and exploring the map.
Something I didn't like was that the camera bugs sometimes and gets stuck in one part, but everything else is well done. Really fun to play!
Cool game, i love constant art style
Thanks! It was mostly an artpack from itch, but I did make some custom art and animations to go with it. Sadly I needed 5 colors lol
I hate you Kyle
Kyle can't help who he is, such is the curse of kyles
Extremely tight controls on that platformer. The ambience of the game is great and the level design is exquisite! I wish we could hold down + jump on controller too, it doesn't seem to work properly. A great experience, though!
Thank you! I completely forgot about controller support otherwise I definitely would have!