I thought the concept was super cool, just that the execution needed a little bit more, but other than that I liked the experience!
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Currents's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1 | 4.765 | 4.765 |
Fun | #7 | 3.941 | 3.941 |
Overall | #10 | 3.714 | 3.714 |
Graphics | #16 | 3.706 | 3.706 |
Theme | #18 | 4.353 | 4.353 |
Accessibility | #29 | 3.059 | 3.059 |
Controls | #35 | 3.176 | 3.176 |
Audio | #42 | 3.000 | 3.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
Mouth Sounds!
Game Description
Currents is a game about guiding ships to their destination using only the currents and the winds.
How does your game tie into the theme?
Currents is a game fundamentally about directing oceanic currents to guide ships travelling across the ocean. The game relies on the theme of the ocean to make its core mechanics logical to the player.
Source(s)
https://github.com/TaylorAnderson/Currents
Discord Username
N/A
Participation Level (GWJ Only)
This is my first!
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