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cronch

70
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A member registered Aug 28, 2020 · View creator page →

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yeahhhh lol i forgot to turn off the climbability of the door last minute and it turned out to be a pretty critical error when the design is trying to be that subtle

You gotta go down the gravity well (the slimes have more to say after they give you goop)

that was really awesome i expected it to be harder to control but it was a lot easier than i thought!!!! 7:22 first playthrough 5:5 the second (trying to reach the vine rope is pretty hard)

7370 score this bangs i love the reimagining of that mechanic from luftrausers

AWESOME

this was so so so incredibly cute i looooved how theres different music for all the different bits they fit so well oh my goodness there needs to be more of this………………

8945 first try!!!!! this game has a surprising amount of depth and little skill advantages you can create for yourself i think its beautifully designed

this game was on point the puzzles felt just right to me they were all super fun and the game seemed really thought out to me

this was really smart and i think you hit the spot with the difficulty and the whole design (also btw thank you for having jump buffering)

the design on this was awesome and all the visuals were so nice and cohesive, unlike what the description and others said i didn’t find it very difficult, it was just right for me

GODDAMN this game was so so so pretty and it really seemed like there could be sooo much more to the story it was so incredibly cute aaaaaaaagh i love this idea so much

the amount of different stats you could change is crazy goddamn, and even better is that changing them actually changed the way i was playing and thinking too, props on the design

i could never use the special power but dang this is really pretty, it looks like theres a lot of cool stuff that we didnt get to see but could be added one day

you totally hit the spot with the simple yet super engaging gameplay, everything here works really well together i loved all of it

really clever, setting up and then finally executing the solutions after figuring it out felt very satisfying

The Yoshi’s Island save mechanic is really cool and fits so perfectly here very cute game and really polished, for me the game wasn’t too hard probably because i’m just that good at platforming so for that audience the difficulty is on point i’d say

goddamn y’all are some game jam experts the whole presentation was amazing WOW

Y’know i DID think the end was sooner, but realizing that every penalty would force me to take more interesting paths was really cool… I FINALLY beat glued feet but i couldnt get past the one corner saw after wind came up :((( i love it though love this game

The dialog here was soooo fun and this entire game was so quirky and creative i love it

even if it was a bit rough, i really like the risk of rain 2-esque crazy stat progression that can happen, the game even stuttered once because of how many times my projectiles split. I alos thought the chaos doctrine was a really interesting upgrade, the way it makes controlling the player harder, but gives you a lot of “stat currency” to trade into fire rate or damage

That was really fun one and done, y’all had me really checking everywhere for those collectibles

i smiled sooooo big like :D thank you

cute!!!!!

this is so fucking cool omg............................................... thank you

It was a good experience with graphics with a lesson in gameplay design lol

so much polish i loved that i really liked the whole style though I couldn't finish because I ran out of orbs and I couldn't shoot or pick up any more orbs because I didn't have one but until I got to that part it was super good!!

Ah I see the solution now. Also I had already turned my graphics settings to the minimum

My frames were kinda low, but it was a cool run though, I wish I could see more of it, but i couldn't figure out how to get past the part with the moving platform and the white cylinders blocking the bridge.

Omg when I fell in i looked around for a solid 10 seconds and then when i realized where I was I straight up literally burst out laughing I love it it was great very funny

:') i should talk to a therapist again thanks

I've gotta say I did enjoy sacrificing tomato fish to Artemis

Grappling was so fun! I loved everything about this one, you could totally expand it more! :)))

The fishing was a bit slow, but the entire game is so polished and complete looking, lots of potential!

vroom vroom

I felt like the game was a bit slow, but it was super polished and I loved the sounds and music!

Cool base for a game

The offscreen stalactites got me lol

A mini survival game is a cool idea, though it was really hard to see and there wasn't much to do, these are things that can always be improved on later, to make something even better.

Very very cool concept, with some more balance and polish this could be really great! :)