yeahhhh lol i forgot to turn off the climbability of the door last minute and it turned out to be a pretty critical error when the design is trying to be that subtle
cronch
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WIZARD LAWS Are Made to Be Broken jam comments · Posted in WIZARD LAWS Are Made to Be Broken jam comments
even if it was a bit rough, i really like the risk of rain 2-esque crazy stat progression that can happen, the game even stuttered once because of how many times my projectiles split. I alos thought the chaos doctrine was a really interesting upgrade, the way it makes controlling the player harder, but gives you a lot of “stat currency” to trade into fire rate or damage
Mannequiny's Fishy Delivery jam comments · Replied to Adam Scott in Mannequiny's Fishy Delivery jam comments