Nice game. The concept its original. The VFX are amazing but they are too much, a lot of the times I can't see anything. The controller are a bit rough, but I guess you can get used to them.
Overall the game was fun.
Criteria | Rank | Score* | Raw Score |
Originality | #9 | 4.000 | 4.000 |
Fun | #21 | 3.308 | 3.308 |
Theme | #29 | 3.500 | 3.500 |
Overall | #29 | 3.340 | 3.340 |
Audio | #34 | 3.154 | 3.154 |
Graphics | #41 | 3.308 | 3.308 |
Controls | #43 | 2.769 | 2.769 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot Dragonbones 3.2.51 (3.2.2 base + module)
Source
https://github.com/Ozzadar/strongertogether
Game Description
Inspired by how much stronger my wife makes me feel
Discord Username
ozzadar#7313
Participation Level (GWJ only)
Yes, first time with GWJ
Participation Level across all Jams
I donno. 10 ish ?
Nice game. The concept its original. The VFX are amazing but they are too much, a lot of the times I can't see anything. The controller are a bit rough, but I guess you can get used to them.
Overall the game was fun.
Very original and interesting concept! At first it took a bit of getting used to but afterwards it became quite fun! There is a lot of mental stimulation in the gameplay too. I really like the effects as well. Overall a very solid entry!
Nice concept. It's a bit tough to figure controls instantly. So pacing out learning of controls as levels without enemies might've eased into the gameplay instead of the text tutorial.
The gameplay is very easy to pick up, but hard to master, which is great. The sfx and graphics are simple but still really pretty, I really liked your game, congrats :)
Original and challenging gameplay!
I found the fading to white when beeing hit a bit confusing as it was pretty hard to make out the enemies after beeing hit once or twice.
The sound and graphics effects where on point, really nice!
Well done!
Cool game. Was difficult, but I loved the idea of being tethered. As a practicing husband (hehe), this one had a good backstory.
Nice game!
Wow. Nice gameplay. Takes some time to master the switching and picking right axis. Interestingly wired with the jam theme. Probably the most original idea of expressing family relations.
The game play was very cool! It took me a few tries to get the hang of the controls, but once they clicked, it worked quite well. Great job on all the effects too.
Nice message that you are sharing through your game.
On top of that the gameplay is interesting, even though it's a bit difficult to get used to it at first, my brain has a hard time understanding the change of axis haha.
The graphics are good, I like the style, the screen changing in colors.
Good job!
Hey,
nice little game you made. played and rated.
please feel free to play and rate my game:
https://itch.io/jam/godot-wild-jam-24-our-2-year/rate/737061
Nice concept, i like the neon look of everything, the linked shapes working together fit the theme well in it's own abstract way :)
To be honest the controls feel a tiny bit confusing at first since you're locked to one axis at a time depending on where you shoot, but once you get used to it, it's allright.
Overall pretty nice, congrats !
Cool game ! The gameplay feels good and the animations / particles effects are great !
love tha audio, glow effect of the objects and the color changes as the game goes on..
control is bit difficult..
The effects and animations looked excellent and the gameplay was exciting and easy to pickup. I dont think I've ever played a game with that game mechanic, so that's great just by itself! Great work!
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