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Rated by 6 people so far
A jam entry

Neon RunnerView game page »

A synth-wave inspired runner, made for the gmtk game jam.
Submitted by beeseekay with 18 hours, 10 minutes before the deadline

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How does your submission match the theme?
Both running and jumping are managed by the energy meter, and letting the player charge their jumps mean they have to balance their height against their speed when making maneuvers such as quick turns or long jumps.

Third-party resources
Unity Standard Edition. Affinity Designer. Whoosh sound effect (https://www.youtube.com/watch?v=JKbsMDHh-Q4)

Contributors
Ben Kelly (Development): https://twitter.com/beeseekay97
namu (Music and Temp Dev Assets)
Sean Crimmins, David Shvarts (Idea Generation and Misc Help)

Source Code
https://github.com/beeseekay/Neon-Runner

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Comments

Challenging game! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)

Epilepsy warning!

It took a while to master the controls, but once I got hang of the controls it was quite a fun game. Would love to see a longer level. Also it would be neat if the game restarted more quickly after the player went off course. It can take seconds until the player lands so the game can restart.

(+1)

I don't know if it is the visuals, the music, or the pace, but it feels really nice to play. I like how the level design seems to allow different roads. Fo the short time it last, wall-running on that loop was very cool!

Nice visual but hard to control as you have to use the space bar to jump, the arrows to turn and the mouse to control the camera.

Whoohoo the retro is real! awesome visuals! Music also fits perfectly!

(+1)

Cool concept! I would recommend putting some kind of epilepsy warning in there through since when you die there's some really bright flashing. I like the idea of this game though!

Developer

Yep good idea (that's actually a graphics bug whoops) .