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A jam submission

Polyhedral PummelingView game page

Tactical dice-rolling action! Fight you way to the throne room and defeat the evil King Card!
Submitted by Nick Greene, Pyrousha (@pyrousha), hedge_in, Soranohato (@Soranohatomusic) — 34 minutes, 55 seconds before the deadline
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Polyhedral Pummeling's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#13813.3793.379
Enjoyment#14403.1033.103
Overall#17173.1443.144
Presentation#24452.9482.948

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as dice characters and you roll the dice to determine the action you take. An example is dealing damage to an enemy or healing an ally

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 35 · Previous page · First page
Submitted(+1)

Rally liked this game!

The mechanics where simple enough to pick up quickly but in depth enough to not get stale over the duration of the game.

I also loved the characters!

Great job!

Submitted(+1)

Decent strategy mechanics with your attack distance and friendly fire. Character art is awesome! Wish the gameplay was a little faster with the menu system. Maybe the attack menu opens up closer to where you're clicking?

Submitted(+1)

I love the character art and the fact that the attacks hit everybody in the area. It really makes you think about positioning to avoid friendly fire or hostile healing. I also love that the D20 has a self destruct ability. I used it, blew up my dude, and then lost the level. 10/10 would recommend this experience.

There seems to be some UI issues. The light text on the light text box mad it kinda hard to read the ability breakdowns. I'd also like to not need to move to the bottom corner of the screen to select my abilities so often.

Submitted(+1)

An RPG of sorts with an interesting combat mechanic! I liked the aoe targeting rather than just straight up picking an enemy to attack. I was caught off-guard by the friendly fire and the healing of my enemies :D

The controls felt a bit slow to my likings, having to re-click every unit then the ability then the map for each move. The art and the music together created a nice aesthetic and +1 on the nice tutorial!

Thank you for subscribing!

Submitted(+1)

Really nice mechanics, and the art looks cute! Very cool game!

Submitted(+1)

Nice simple gameplay, fun udea to have the dice as characters against the insidious two faced cards.

Submitted(+1)

I really loved gameplay!! 

great job!

Submitted

The concept is nice and the art is very cute and simple. I love it, good job <3

Submitted (1 edit) (+1)

The main characters are cute, I really liked the theme song too. Some text is quite difficult to read, but GJ!

Submitted(+1)

I liked the character designs a lot, so cute! And the name has a ring to it too :)

Submitted(+1)

The gameplay in this is so unique!!! I really enjoyed the way the different character's abilities played off each other, and the extra challenge of positioning.

Submitted (1 edit) (+2)

Wow, the concept and dice theme in this game is really great!  The gameplay and presentation are also very enjoyable... Really amazing game!

Submitted(+1)

very cool. I enjoyed the music quite a lot,  and dice having the ability to hurt each other made me think before every move. 

don't use the default unity buttons tho, they are really unpleasant to look at.

good job overall (:

(1 edit) (+1)

Creative way to incorporate the dice into the game. Loved the design of the characters and overall graphics of the game. Having the characters level up with new skills is a very smart idea and kept the game interesting and fun! I found the game challenging to the point of intrigue rather than the frustration I had with other games.  Definitely kept me entertained and excited! Great Job!

Developer

This is so encouraging to hear! Thanks for giving our game a try!

Submitted(+1)

Cool game, its fun figuring out the best way to move everyone to avoid sabotaging one another... the dread I felt when I realized allies could hurt each other or heal enemies was real ahaha. The pink die is my favorite. (⌒▽⌒)☆

Developer(+1)

Yes! Thank you so much for trying the game!

Submitted(+1)

Fun game! Very good idea to have the attacks / heals affect both friends and foe. Loved the strategies that came up with knowing which enemy would attack who, although a visual indicator might be useful. Confused enemies don't seem to ever unconfuse themselves, as well. The character designs are wonderful. Nice job!

Developer

I was actually on Art duty for the first time! So that's very encouraging! Thanks for the suggestion as well!

Submitted(+1)

Very nice and polished game, with unique interactions. Great Game!

Developer

We appreciate it!

(+1)

Good mix of chance but still with the ability to have strategy based on placement/moving.  Didn't get it at first as far as moving but the tutorial was helpful and eventually picked it up.  Very enjoyable and held my attention (which isn't easy).

Developer

Ahh that's awesome! Thanks so much for trying our game! 

Submitted(+1)

Hah- surprising amount of depth :)

I did find it pretty difficult, but that’s not always a bad thing :)

Developer

Thank you so much for the positive feedback! We're glad that the mechanics were enjoyable!

(+1)

I like the premise and story, however for me I found it difficult to  understand how the process of moving worked. 

Developer

Thank for playing our game! We appreciate the feedback <3

Viewing comments 20 to 1 of 35 · Previous page · First page