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Dice Picnic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1098 | 3.484 | 3.615 |
Overall | #1377 | 3.286 | 3.410 |
Presentation | #1445 | 3.410 | 3.538 |
Enjoyment | #1743 | 2.965 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The protagonist is a cute dice!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice concept. It would have been nice if some levels used the mechanic a bit more, though.
Hey guys, I’ve figured it out. The WebGL version is here:
https://feather-chung.itch.io/dice-picnic-web
It’s the same as the downloadable version!
The problem is my compression setting in Unity. : (
really cool concept! and cute art!
Hoped to see more of this mechanic in play :)
Thank you! We are a team of two, I am the programmer and my girlfriend do arts. I’ll go to check your game after work!
A fun littl puzzle game, i would love to have some more levels but the existing ones are stunning. Very good job done, on the one hand by programming on the other hand by creating those lovely sprites. ^^
Thanks for your kind words!
I really love the art and animations!
The game is great, I think with more shapes and some time to get used to them there could be some really cool puzzles.
Thank you! I was planning design three or four shapes, but I spend too much time dealing with other thing… I’ll do better in next game jam, haha
I was watching GMTK's video about puzzle games to learn how to design a puzzle, and saw a game called "Snakebird".
When I played your game, I thought of Snakebird instantly.
The concept is quite expandable, and the level is satisfying.
Good job!
I know “Snakebird” too! Its mechanic design is really brilliant, it also came to my mind when I developing this. But I still have lots to learn in puzzle design to achieve that quality.
The art style of this game was very cute! I liked the smug look on the dice protagonist. I wish that the shape introduced in the final level was used more, however I understand that you probably were short on time. Other than that small complaint, great work!
Thanks for the suggestions! It’s sad that I don’t have time to design more levels… I’ll use my time more wisely in the next jam!
The gameplay and presentation were excellent! Just a really amazing game :)
Thank you very much! : )
Hi Feather, short but fun puzzle game, I wish there were more levels tho. And I sometimes find myself stuck in the wall lol.
Thank you! I want to make at lease 10 levels at the beginning, haha! But I just underestimate the time needed to polish the gameplay and the story…
Sorry guys, I have trouble building WebGL version... will try my best to fix it.
Thank you for visiting this page and playing my game!