Fun game!
I really love the character art and the character controller. As well as the dialogue.
It's also really nice to see something developed with rust, how has your experience been with it?
Really great concept!
It was really refreshing to play the sidekick for once, especially a goat sidekick :D
The art and music were great, and the mechanics were good but I think it would be better if there was more to do, since a lot of the time I was just waiting and hoping the wizard wouldn't do something stupid (but maybe that's the point haha)
Really great game!
The upgrades make it very interesting, I loved that at the start you choose upgrades that help avid shots and towards the end you need much more firepower :D
I would maybe increase the characters movement speed a bit, at some point it makes the most sense to go in a circle a lot of the time since it's the easiest way to avoid shots.
I love the leaderboard, can I ask how you implemented it? it sounds hard for a two day jam
Overall I had a lot of fun with this game :)
Really amazing game!
I love the graphics of the different robots and the switching mechanic feels really good.
It took me a while to see the switches the open doors, I would differentiate them more from the background.
The puzzles are fun and clever!
I can absolutely see this becoming a really cool full game with some more types of robots and maybe a bit of story.
Thank you :)
I agree with you that it would be really great to edit blocks, it's really missing but I didn't have enough time, so I will try to implement it and upload an update after the jam.
I am thinking of showing a small graphic of where the character would reach if he jumped up from a tile, is that what you meant by the characters trajectory?
Thanks for the suggestions they are great!
Fun game!
It took me two playthroughs to really understand all mechanics - they are pretty well explained but maybe trying each one individually before the main level would work.
I feel like the special abilities could have more effect and be more expensive, as I didn't really notice much after buying them.
I really loved figuring out which fire to click at each point, I would also make clicks affect the fires a bit more so that the player will have more control.
Overall it's a good game with a really cool concept.