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A jam submission

Roll the DiceView game page

A game made in desmos about the player rolling dice so it is in the right position at the right angle
Submitted by Clpb — 4 hours, 33 minutes before the deadline
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Roll the Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#25672.9323.167
Enjoyment#40422.0832.250
Overall#40632.2372.417
Presentation#52631.6971.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This sokoban style game is a game about the player rolling a/some dice to win the level and go to the next

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Color me impressed! This is a fun, nerdy idea that turned out to be a really good logic puzzle! It took me a bit to get started as the zoom was weird at first and I was missing half the play area; being unfamiliar with Desmos in particular, it took me way too long to resize it. Adding instructions like that to the game page might help other people get in and enjoy it like I did.

Submitted

Darn this doesn't load for me, it's in edit mode when I click on the game

Submitted

Was not expecting to see a game made in desmos.  Very cool game with cool mechanics.  Great work!

Submitted

I really shouldn't be judging a game based on the tools used, but I really do have to give praise for using Desmos for the jam!
The game was alright, pushing dice is definitely more unique than moving around as one, which  most other games did

For desmos, the art was great!
Overall, I can see the effort you put into this, its great!
However, I'll have to rate the game a bit lower, I'm really sorry.

Submitted

Crazy what you can do in Desmos but gameplay-wise it’s a bit meh

Submitted

Is it a bug, i got on top of the dice

Submitted

Props for the weird "engine," but that's about all I can give it.

Submitted (2 edits)

what i like: it was made in DESMOS and it still works, also the squishing square

what i don't like: slow, different nets, and this

glitch

seven die??
Submitted

The fact that you made this in Desmos is fun and all, but it generally wasn't the best decision, sacrificing overall visuals, and being a pain to control (plus several other issues including having to turn on an undocumented tick function to actually start the game for the first time)