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A jam submission

Hyper DiceView game page

A top down shooter with random guns and modifiers.
Submitted by Radace — 3 hours, 23 minutes before the deadline
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Hyper Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#9843.2973.297
Overall#16523.1713.171
Presentation#19703.1623.162
Creativity#22523.0543.054

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every 10 seconds 2 dice will roll, determining your gun and bullet modifier.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

Nice game! It was very fun

Submitted(+1)

Hey,

The idea of having multiple weapon with multiple effect works nicely and is in the theme.

I don't have more to say that the others' comments didn't already say (and there's a lot of great idea!), although, I played it on stream if you're interested : https://www.twitch.tv/videos/1537297068?t=1h39m5s

My only true concern was the cursor, I had a hard time seeing it :(. But the game was fun to test nonetheless!

Submitted(+1)

Nice variety of different weapons and effects, I liked the graphics too.

The sounds are a bit weak and don't feel very impacftul.

Submitted

Sorry I couldn't play this very much since it was messing with my motion sensitivity

Developer(+1)

Its fine. Did teach me to make sure I have a toggle on them.

Submitted

The idea is neat but your game lacks a bit of polish like game shake and particles (just for enemies, I know when you get hit the player has a particle effect). And also the crosshair is way too small .

Developer

Tried using screen shake but for some reason it was shaking random objects instead of the camera? Didn't think about adding enemy particles though.

Submitted

If you use Cinemachine check every object in your scene, the player and the enemy prefabs and make sure they all have the Z Position in the Transform Component  set 0. Hope that helps.

Developer

I'll try that out for my next project. Thanks!

Submitted

Amazing game. Liked the graphics and visual effects. Please check out my game.

Submitted

Pretty cool lil game!

Love the concept!, very epic art, pls make da cursor bigger lol

Submitted

Very fun. Like my other fellows commented, it would be perfect if the cursor was bigger. Nice work!

Submitted

Nice work!

Submitted

Idk about others but it s a little hard for me xD. also can you check my game too?

Submitted

Likes the idea, but cross hairs as a single pixel killed it for me. =/

Submitted

Cool and very trippy~~~~. The crosshair needs more contrast and BIGGER!!!!!!!

Developer

Yeah definitely should've made the crosshair bigger. Didn't think about the contrast but thats a good point too.

Submitted

Very fun game! The menu doesn't show the buttons if you don't go into full screen mode and I had some instances of enemies spawning on top of me, I am guessing they spawn in the 4 corners of the map, if that's the case there should be some kind of sprite there to show the spawn locations.

Developer

Yeah I didn't have much time to playtest and I playtested in fullscreen. Also yes you're correct about enemy spawning. I should've just made the spawners disable if you're too close.

Submitted

Fun!

The post processing is nice, and adds a lot to the pixel art

I think the cursor might be too small, and easy to lose track of

Also some of the weapon combinations didnt feel powerful enough for the amounts of enemies, but I'm just unlucky haha

good game

Submitted (1 edit)

Quick and fun! I like how you used the theme and the little dice icons that show up.

You did a good job with the art, the enemies look really cool.

Only problem is I'm on a laptop without a mouse so it's a bit hard to aim and move at the same time. But that's not really anything to do with the game.

Overall great job!

Submitted

Nice work! I liked the weapon variety,  and I especially liked the weapon that used gravity. The enemy variety was just right, I think.

Submitted

really fun game, i really liked the shotgun

Thought the concept was very cool and the diversity of guns and bullets was great. I do wish the mouse curser was larger because it was hard to see it at times and the tileset messed with my eyes a little since it felt a tad blurry, the art was very nice, just think it had a tad too much on the effects. The enemy that moves in quick bursts was the most annoying lol since I could rarely be outrun.  A pretty fun arcade-style game though, good job on the Game Jam! 

Developer(+1)

Yeah the cursor is the last thing I did pre-building the game and I can definitely agree its too small.

 Thanks for the feedback!

Viewing comments 22 to 3 of 22 · Next page · Last page