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A jam submission

The Greatest GreatswordView game page

Physiscs based Puzzle Game where you try to travers levels with a slightly collosal Great Sword
Submitted by naro (@naro_hodo) — 1 hour, 6 minutes before the deadline
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The Greatest Greatsword's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1204.4784.478
Overall#5803.8413.841
Creativity#6823.9133.913
Enjoyment#21273.1303.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have an oversized sword

Development Time

96 hours

(Optional) Please credit all assets you've used
see description

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

That is the fun game! I like characters and idea, though I not really sure it fits the theme

Check our game too, please :3

Submitted

cool game about a girl push and pulling someone's big giant sword!

Submitted(+1)

One of the best I've played! Can feel that lot of work was put into this, and while I do feel navigating the sword is a bit clunky and the levels are a bit too tight, the concept it's funny and good to really get in the way, great job!

Submitted(+1)

super well done! the arts amazing, and the puzzles are well designed

Submitted

super well done! the arts amazing, and the puzzles are well designed

Submitted

Absolutely love the art style. The puzzles are clever too, great game!

Submitted

Love the concept! It's so goofy. I want to toss that giant sword off a cliff whenever it interjects with its cheeky dialogue. The ending also gave me a good laugh. Shout-out to the movement physics really giving weight to how heavy this greatsword is. Awesome job!

Submitted

Nice game and neat puzzles. Cute art style : I really like the main character and the giant sword. Good job.

Submitted(+1)

Wow, what a beautiful game! I love your attention to detail, from the sword blinking to the dialogue wiggles to the grass particles to the depth of field camera. I'm stuck on level 8 - I tried to hit both buttons at the same time, but couldn't get the sword to hit the second one (and I don't think I can outrun the gate closing otherwise).

Thanks for your game!

(+1)

The concept is really funny, the art direction is very well achieved and coherent for a jam as well. Navigating te sword was CLUNKY and FUSTRATING which is thematically kind of the goal so props to you lol

Submitted

The character design and the concept are so cute, I love this!

Submitted(+1)

Ahaha! Comically great swords always get me! Nice job!

Submitted(+1)

Great game! I would like to see puzzle thats require lift up the sword and swing it down. Nice job guys!

Submitted

the visual is good, the idea is good, but the sword constantly gets stuck in fences or somewhere else

Submitted(+1)

This game is a hidden gem! I like the texture and designs. The character is super cute. Also explains the theme in a perfect way.

Submitted

Good art and shaders, the gameplay loop works pretty good! your using godot right? :)

Submitted(+1)

Good art and shaders, the gameplay loop works pretty good! your use of godot physics are much better than mine hahah

Submitted(+1)

The game looks very cool! I really liked the main character and the huge sword. The game has a few bugs and could use a bit of polish but I loved the creative concept and art. Great job!

Submitted

Really cute art style! I like the design of the main character. Sadly I couldn't test the game. It crashes after the cutscene ends.

Submitted

Neat game with a cool premise! I like the comedy surrounding the impracticality of the comically large swords you see in games. I just wish the level design was a little tighter to sell the interesting parts of the mechanic more. 

Developer

Thanks! 

The levels used to be a bit more difficult with tighter path but we decided to make it more forgiving in the end so that more people would be able to play through the whole game. But I do agree the game should be bit harder

Viewing comments 21 to 2 of 21 · Next page · Last page