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A member registered May 25, 2023 · View creator page →

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Thank you Junferno. I agree on the audio settings. Will polish it as well as the gameplay.

Incredibly cute and cozy. I will play it by the fireplace at Christmas petting my cat 🥹 

雪米老师做的好萌好萌,疯狂搓搓

Thank you for your heart warming words Jasser. Wish you enjoyed it 🙏 

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Hi MrJackPhil, it’s great to see you again this year. There was an epic change in my life after we last meet but I’m so glad I can make this game. Thanks for liking it. Wish you have a great time as well!

Thank you for liking it 😇😇

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Hi Natanco, thank you for playing it! Yes the game is like the order you interact with the items will change the result, and whether you pick up the phone when it’s ringing or not will also change the result. We do have more designs to enhance the gameplay but since we were out of time so have to implement the most valuable gameplays. We will definitely keep polishing it 💪

Thank you for saying that. Actually we were a little bit worried if we went too far from the theme - but we finally choose to let it go because we really tried to design loop into every main player experience and if ppl still think it’s a little bit off the theme, we can do nothings. So it’s really a relief to see your message saying the theme is greatly aligned. And also I would like to see your new art! Please definite let me know @w@

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抓住Dylan老师(是的我们这几天一共睡了不到12小时,现在在疯狂补觉中)

Thank you for that compliment. I’m really flattered.

Thank you for your valuable suggestion and the time for playing it. We were running out of time this time but we do have a plan to enhance the gameplay. Please definitely check back after GMTK if you like it 🥹🥹

Thank you Cecilia! Your game’s also one of the best I’ve seen in this jam.

Awesome comment! Thanks for playing it❤️❤️

Haha I played it for almost 200+ times during the debugging so I know what you mean. The player speed in the final version is 3 but I actually changed it to 10 while debugging :P

Maybe we will make add a dash key and stamina to enhance both the gameplay and controls (just think out loud).

Thank you for liking the arts 😭

Exactly, I’ve only played Narcissu 1 so I know exactly what you mean by that. One of the 5 ending is inspired by the game (I really told Tina about the Narcissu 1 story during the development). I also played Narcissu 1 for multiple times and still remember the strong impression (damn, I like the music so much).

It’s really a long time since I first played it. Everything around me literally changed so looking back I feel a strange connection that even after so many years I can recall the feelings and emotions in that old summer time…

Other than that the game is also inspired by 魚類による考古学, pool core and dream core, Deemo, and deep blue (an art concept about the ocean I made several years ago, never released). 

We made it quite ambitious so you can see both heavy 3D and 2D arts here. But there’re still a lot that Tina and I both think that can be polished bc we are short on time. After GMTK, the plan is to polish the menu visual (like multiple ppl mentioned about the controls) and Start/End Page, adding more texts (we’re only 2 ppl so no time for it), and enhancing the gameplay.

I’m so happy to see your message 😭 Thank you so much for playing it. You really have a great taste and let’s stay in touch. 

Thank you for liking it ❤️❤️❤️

OMG I’m a big fan of Narcissu. This story indeed inspired by it. You have a really amazing taste.

Hi Dinkel, thank you for all the kind words. Please find Tina's X here https://x.com/_meltina_?s=21. She just started to use X so any supports will be helpful ❤️

Hi anonsh, please find Tina Here https://x.com/_meltina_?s=21. She just started using X so really thanks for supporting.

Really powerful and beautifully made. The writing hit me hard — quiet, raw, and unforgettable. Amazing work. Also pixelarts are so well made.

😭😭😭Thank you TuT

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The art/music/gameplay is so cool and please definitely make sure to push it. 5 stars!

This is so cute and so ambitious - everyone at Daylee Studios are well deserved for a good vacation. Pixelarts are amazing and I will follow your arts to the end of the world.

The designs are absolutely cute but accurate. I like the general gameplay and the vibe. It does feel very stratgic. You will soon get better after several attempts.

Hi Hiyokay - yes - we made the game for you and me ;u; (and thank you for saying that). It's really a pleasure to design all these and if you have some thoughts please let us know. Your pixel art and animations are definitely amazing and I also like your game so much. I will leave a review later 0w0

Hi Seithar, thank you for liking the overall experience so far. I know it right? Like swimming around under the deep sea always felt chilling...

Thank you so much deathvine. We are feeling more determined after seeing your kind words. 

Thank you for taking time to play it pleinair (your game's also lovely). I think some results can be hard to achieve. We are considering making some Youtube videos on how (and why) to solve the puzzle. Please be sure to check back later (˶^ з^

Thank you so much for the compliment.

A very cute and well designed art piece with increditable creativity. Congratulations!
老师们这真是非常萌的一集!搓一口(昏厥(尖叫,我给你们打满分www这也太会画了(这是神吗请来py我们

Thank you for saying that MMDC. Pills are on the roof of the hospital. If it seems difficult to find please let me know so I can write some notes fyi.

I really want to play your game but seems like there's a layout issue from my end (browser). Based on the screenshots it seems interesting.

This is so cute. I enjoyed the actions and the sounds. Good job!

I like your art style and the general gameplay :) Well done!

Super Cute As Usual!!!! Love it!

I want to give a big shoutout to all the staffs working harddddd behind this. The game provides a unique otaku experience, and it's so fun to see this subculture is polished in the game by such a unique way. 

Oh I thought it's the end of the game lol. Will definitely try again.

Hey, thanks for playing! Yes we do need more instructions but currently have no idea how to explain it in the game. 
The idea is that you have some cursed artifacts and each of them have a different function. You are also given some tools to check some of the features but then you need to guess what's the function. Then you have to listen carefully to the customers and give them the correct artifact and save them. In the end what you did will be shown on a newspaper, basically givin you the results of your actions.
Yes it does feel like very vague and we are still working on how to improve the goal so it will be more clear to the players.