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Downsizing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1606 | 3.300 | 3.300 |
Overall | #2677 | 3.117 | 3.117 |
Style | #3165 | 3.000 | 3.000 |
Creativity | #3292 | 3.050 | 3.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
my player is constantly scaling down, and your scale or size is also doubles as you healthbar
Development Time
96 hours
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Comments
Really like scaling enemies when beeing hit, it makes them more dangerous less lives they have. I would add some score to the game, so player knows how far he got.
Love the mechanic of movement speed being tied to size. It works really well for the game!
At first the game seemed easy to me, but then I realized that the player size gradually decreases. the player speed is too fast at a small size.
super simple, but great gameplay loop, loved the game
would greatly appreciate if you could check out my game too!
Good idea and well exectued, just right for a jam. Good work!
P.S.: The UI scales funny on my ultra wide screen:
Nice gameplay loop, I enjoyed it, with a little bit more polish it could make a great game, congrats on making it in time :)
Enjoyed playing the game. The concept of fast pacing game with the scale mechanics is nice but I think it's a little bit too fast. Rather than that good job. I have participated for the first time as well. You can check it out as well.
The game idea is really fun to play! The constant scaling down of your character really forces you to think twice about where you are moving rather than just focusing on shooting all of the enemies, making the game really engaging and intense even if there aren't too many things on the screen. I do think there are times where the bullets keep hitting an imaginary wall, and a score system could help with giving players a sense of progression, giving them a way to see how much they are improving at the game. But with that being said, I still enjoyed playing your game!
The idea is great, but I thought the game was fast or didn't last long, and the art could've been improved, but other than that it was great.
Thanks for the feedback,
I definitely made some mistakes with the enemies scaling.
While the art wasn't amazing, for someone who isnt an artist and made everything in ms paint i think i did a pretty good job.
Super fun concept! Felt like I was shrinking a little too fast and it was impossible to keep up (could need some tweaking, or could be a skill issue lol). Loved the idea of making enemies bigger to kill them, and could definitely see this expanding (ha) into a bigger game with more uses of the idea if given more time. Good work! :)
Thanks for the feedback.Yeah i am pretty happy with how the concept turned, and it probably wasnt a skill issue. I made it so the enemies take longer to kill as the game goes on but didnt make the coins heal you more. So thats probably why.