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The Last Days of Billy the Blueberry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #758 | 3.650 | 3.650 |
Overall | #1907 | 3.350 | 3.350 |
Creativity | #2427 | 3.300 | 3.300 |
Style | #2902 | 3.100 | 3.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core gameplay idea was to have a very small player fighting very big monsters. This was lead up to and culminates in the massive boss found in level 4. Blueberry theming added afterwards.
Development Time
(Optional) Please credit all assets you've used
GLACIAL MOUNTAINS: PARALLAX BACKGROUND created by Vicente Nitti (@vnitti)
Twitter: twitter.com/vnitti_art
Itch.io: vnitti.itch.io/
Portfolio: behance.net/vnitti
artstation.com/vnitti
deviantart.com/vnitti
https://static01.nyt.com/images/2013/03/03/magazine/03wmt1/03wmt1-superJumbo-v2.jpg
Slice of bread image – Jens Mortenson for the New York Times
https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059
Ambient Sounds - Interactive Soundscapes
Procedural Worlds
Cartoon FX Remastered
Jean Moreno
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Comments
Grapping was a lot of fun and didn't feel glitchy or buggy at all (which is impressive for a game jam). It would be cool if there was some feedback when you lose HP in the clouds, but thats a pretty small thing to add. Nice game
I enjoyed the mechanics and overall gameplay. Grappling was neat and intuitive. I wish the player had more visual feedback so I knew if i could wall jump and stuff.
This could become a really fun version of Getting Over It with shooter elements. Good job!
I love the blueberry character! What a fun guy. To me, this is basically the lovechild of csgo x getting over it. I loved hearing the gunshots, it makes it so epic! I felt really cool playing as the blueberry, dodging the enemies with my grappling hook :DD Great game!
Glad you enjoyed it!
i haven't seen too many grappling games this year but yours was really executed well. Good job.
Thanks! Glad you liked it!
Very cool grapple, physics based controls. I wasn't great at it, but I could still move around, and imagine someone with more skills could move around the map super fast and in cool ways.
Thanks! I wonder if there's a way I could lessen the curve of getting good at the movement?
Nice work, I love a good grappling hook game!
Thanks! Glad you enjoyed it!
Very fun! So cool to grapple around and throw myself. The explosion was satisfying even if I wasn't good at using it 😂
Glad you liked it! And I think it takes some practice - if I were to expand this I would add some helpful aiming UI. Just a simple line would go a long way I think!
Just a heads up, two known bugs - I ended up with the wrong version of the script that manages the worm segments, so they seperate a whole lot more than they should be able to when the worms are at top speed. And level 4 can not be accessed from the level menu, only by beating level 3 (which is a shame, because I think the giant worm is fun)
Love grapple mechanics; blueberry theming is on point. Solid work!
Glad you enjoyed it! Thank you! :)
3th game i see in this jam, and already a banger. it's a really nice game ^^
Thanks so much! Glad you enjoyed it!