Really clever puzzles and amazing graphics! The mechanics are unique and thought-provoking, and I loved the different enemy types. A couple times I was having trouble getting the chip-switching to work, but I think it was just a minor bug. I do think the game could be a little clearer when you can and can’t perform certain actions. I also think it could really do with some music. But overall, very creative and fun puzzler!
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Protocol Swap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #192 | 4.400 | 4.400 |
Overall | #297 | 4.013 | 4.013 |
Creativity | #393 | 4.040 | 4.040 |
Enjoyment | #707 | 3.600 | 3.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can reverse the roles of the enemies by swapping their movement patterns.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This game is really clever!! The puzzles are well designed and felt like a smooth increase in difficulty from level-to-level. I was especially impressed with the amount of levels you were able to create in the short time frame. I played it all the way through and had a great time. I like the voxel art style, but on presentation I do think a little work could be done to make the game feel more responsive (sound, animation, visual effects). Overall, great stuff, hope more people get to play this!
I really like how this game plays, from the clever puzzle design to the really pretty art style. Feels incredibly polished aswell. The only thing I could come up with is that the sound effects could use a bit more work. But still, really good submission!
That last level took me a while. XD
Great game! Shooting on all sixes!
This game is lush - it hits a weird nostalgic spot in my head; the graphics are very modern, and would feel at home on the steam store next to ITTB, but the gameplay feels like a chunky concept game I might've stumbled across on a floppydisk in the early 90's and then cherished for years.
The core game loop is very concise and definitely geared towards puzzles with single solutions which, at least to me, is a rare thing to see explored so well in a jam game. If this has a life after the jam, which it definitely should, it would probably benefit heavily from a suit of mod tools like puzzle and enemy builders.
Amazing result for 48 H!
I got stuck at one puzzle but the concept is really clever!
Clever idea! Puzzles are really well made and the art is incredible.
Loved the visual aspect of it, looked very promising to me as well as the gameplay. Unfortunately, had a good amount of trouble figuring out what am I supposed to do. Still enjoyed!
What an interesting mechanic, it seemed very innovative. I don't recall seeing anything like it anywhere else.
I found it quite challenging; in fact, I got stuck on some levels. I missed having a restart button; I ended up closing and reopening the game multiple times. I didn't manage to complete all the levels.
The art style is good, and the sounds were an interesting choice, but I would have appreciated some music.
I hope you continue developing; you have potential.
polished game and the puzzles are challenging I couldn't beat all of them but liked the concept
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