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Diamond Inferno

80
Posts
13
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13
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A member registered Feb 14, 2021 · View creator page →

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Truly an amazing game, worth a playthrough, for sure!

Thank you very much for the feedback ❤️

Ohhh I guess it's not as intuitive as I thought, sorry to hear that! I'm glad you liked the concept though :3

Wow, it's unbelievable how much you managed to make in just 48 hours! I also love how you used an IP nobody else touched upon (I've seen too many titanic games for example). Only thing I could see is it needing a bit of polish gameplay-wise as the controls were a bit rigid, but overall great!

Thank you for playing, glad you liked it!

This is very cool, I loved that the player movements were recorded! Just thought a bit of epic music could make the presentation better, but overall a great game!

It's not as intuitive as I'd hoped and I wasn't able to create a good enough tutorial, but I hope you've enjoyed nonetheless!

Thank you very much for playing, I'm glad you like the design as well!

A very cute little game, love the sweet music, love the secret ending :3

Cool game, definitely like how you can mess with the x and y values, very unique! Would be even cooler if you could just mess with all the values like speed of player or number of enemies and stuff!

Must say, pretty cool! I was stuck at princess too, but couldn't solve it myself so I borrowed the cheatsheet. A genius idea that could've used some calming music at least <3

"Pretty interesting! Hope you can check out my game too!" That one cracked me up totally xD Very cool take on the theme, hope you would make it AI voiced out or something, that would be perfect!

Loved the concept and the artwork, though the gameplay was a bit lackluster and linear. Hoped to see more coins so I could use more jumps to spice up the gameplay, but great work!

Cool little game, it gets quite challenging after a while!

A very unique idea and totally didn't expect such a nice implementation of what you've already built to become a maze of your own essentially! Great submission!

Pretty cool! My time was 0:53 by spamming a whole lot. Awesome Tutorial, loved the dialogue!

Cool game, though I wished there was a cool soundtrack to go with it!

Very cool, I loved the aesthetics and the story-telling. The gameplay was a bit bland, but it's full of character!

Amazing soundtrack, amazingly fast-paced, quite unique!

Really cool game!!! I love the coding of the color aspect ;3

Thank you very much for playing, I'm glad you liked it! 

I think it was the switch platform sound that was most out of character 🙈

A very cool twist indeed! Amazing what you managed to make in such a short time frame!

What a cute little game <3 Loved the aesthetics and the sounds, and that leaderboard sure wants you to return to play some more!

It's a quite tricky puzzle game! The art could've been better of course, but there is also a part of the level which is extremely difficult to pass due to some wind I presume, pushing you away? Anyways, not bad of a challenge!

What an amazing game, it's so smooth and hype! The visuals and sound were really top-notch, especially during the attack phase!

A sad story about the merchant who has to kill to survive 😢

A sad story about the merchant who has to kill to survive 😢

A very cool concept and execution! The only thing that was bothersome was the sounds, they were a bit intrusive. Everything else is very smooth and interesting!

Thanks for playing anyways! Unfortunately, it wasn't as visually intuitive as I'd hoped.. The customer has a bubble on top of him and you need to match the color of the perfume you're making with the that one!

Godamn, what a great game, so polished, so fast-paced, so fluid! Amazing!

I love the mystic art, reminds me of Kenshi a bit, I don't know why :0

Amazing art, love the concept!

Amazing visuals, almost feels like the real Fruit Ninja! The timing is difficult to land sometimes, but I guess it's part of the skill! Great game!

Pretty cool concept! Was difficult getting to wave 9 because of all the random placement making it difficult not to get hit, and sometimes I would need to wait for a minute for the tongues to align. The shooting towers didn't make it much more difficult. Of course, the Art could be worked on, but I recommend making the towers shoot in the direction of the player, while the froggies shoot in random directions, for some extra chaos and less waiting in place! :D

Thank you very much for the feedback! Even though I have playtested, it wasn't enough to create a fully balanced system as I was mostly focused on bug fixing the mechanics and whatnot. You're totally right, it should be a bit faster!

Fantastic game, awesomely polished for such a small time-frame! Also love the pixel art and the music!

Thank you very much for the feedback! I planned upgrades, but as I was the only one making it, didn't have enough time for everything ^^;

This is a really cool concept and great work for just the two of you! Loved the role reverse after!

Thank you very much, I like the color-mixing mechanics as well!