I liked the idea, but there are a lot of design decisions that hold the game back. The timer on the shooting does not mix well with the puzzle aspect of the game. In the time you get, you first have to notice which ways the lasers shoot (which is made unintuitive, since the wizard is not the origin, but the tile in front of it); then you have to puzzle out how you can hit every target; and then you have to position yourself to the right spot. If you could retry a level immediately, then this difficulty could have been manageable (still not good, as you are almost required to fail before you can succeed.) But now you get booted back to the very start, which is needlessly punishing. This made me not get past the fourth puzzle, since I failed it three times, and then gave up.
On the good site the art is quite nice and the music is good. The lack of sound effects is quite noticeable, and would improve the feeling quite a lot. Also one time I passed a level while one enemy was still alive, but I couldn't reproduce it.
Still, keep up the good work!
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