Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The core mechanic felt good, I felt like I was move a large swath of land with the shaking.  The woodland creatures were beautiful too. 

At first I thought I would prefer to see the moves in advance, but not knowing those moves caused me to plan ahead, which was interesting.  "If I get diagonals, which creatures should I hit?.. oh what if it's a straight and a diagonal".  That planning would reward a first-time victory, but (assuming there were checkpoints) it could also be more relaxing by just having trial and error and a small memory game. 

There were a couple times where I totally missed a single creature by the end, but it was a success anyway, which was relieving haha. Anyways great game!!