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TomInbound

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A member registered Aug 29, 2018 · View creator page →

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(2 edits)

Thanks for playing! Yeah the jumping definitely needs some work, as for ammo your pistol has unlimited you can swap back to it with Q id you've picked up a primary weapon. There's a hidden mechanic to get more ammo/health which is having your body hit an enemy as you tether back, every 5th kill gives you 1 health and every other gives you ammo. The RNG probably needs some tweaks to give you more primary weapon ammo boxes though

Thanks for giving it a few goes! Sorry you ran into some bugs with the hives!

Ah my bad! It might be cool to have it show as a progress bar to tuition or some kind of check list strike through then you could add stretch goals for continuing to play that keep with the medieval theme like "Pay for sons X" etc that add as you complete them

Animations with the son were really funny, fun gameplay loop its probably the longest I've played a game out of the 35 I've rated so far! Also I found the hidden food! Do the crowns do anything in this build, I couldn't see if I was supposed to do anything with them?, I thought its when the game ended until I went over 100

Similar to others I also struggled with button presses seeming to register, it would be nice to have a more fleshed out tutorial, game itself is cool and a unique take on the theme!

Fun game and really unique mechanic, so much style. I do wish the levels were shorter and instead there were just more of them rather than lots of waves, and the bullet range could be frustrating, for the longest time I thought they were hitting an invisible collider

Those birds are terrifying, was fun, I think it'd be fun to have a short sprint you could do ever so often as long as it was balanced

Thanks for playing and the feedback! Hopefully I can smooth out the movement later, I struggled a bit with ttk because I want to encourage tether kills for ammo/health but that might be enough incentive itself

Thanks for playing! Hopefully I can smooth things out after the Jam!

I'm a great Dad, I have a 1/3 chance of recognizing my child. Really fun and impressive game, it's definitely the first game I've seen with a dedicated grab kid button lmao

Fun game, I wish I was even slightly as cool as John Time! What I played was fun, though I got confused by how the skills work, I was able to place a green orb but I didnt really know what it was supposed to do and the text was a bit hard to read when it was introduced, it'd be nice to have the skills be introduced in a safe environment to learn first, as it introduced both time stop, skills, a monster chasing you and you had spikes next to you at the same time. Dying here meant having to go through the floor falling again as well. I think with a proper tutorial or safe sections when learning new things it'd be a bit better for new players. 

This game is so polished! The audio and visuals are so good, love the achievement popups, I'm definitely not a good enough touch typer to get very far but its really fun and tense. Could actually see this being one of those viral games where people rage when they mess up, great job! 

Difficult to get hang of the movement at first but once you do it feels pretty great, great audio and visuals too

This game was extremely gamey and there was definitely a game on the page that I could download or play in browser and that was very game filled and so I will give it a game rating to show how much of a game there is

This was the most unique game I've come across so far, it was fun and quirky. The only thing I would say is that it took a bit too long to get started

I was pleasantly surprised once I got to the second level, at first I thought it was just a little satisfying platformer with an amazing end jingle, then I learnt about the down mechanic and it making sure you can reach the right heights and it really took it up another level 

Simple but fun, me and morbius had a great time

Those sharks are brutal! 10/10 for bullied by sharks. Was fun trying to avoid them

Not sure if its meant to be a rage game but I was struggling, it seemed like a lot of jumps were relying on coyote time. Really fun concept though

Fun concept with the fish coming down, I had fun, it wasn't always clear what I could survive or where to go, it seems like the stripes were guiding me but then sometimes they didn't seem to or it wasn't obvious where to go from there

Thanks for playing, do you mean buffing the guns/pistol early or making sure better guns spawn earlier? I know you can sometimes get the most difficult floor early on which can be very difficult if you have pistol only

Loving the art style and here for the vibes, the narrative focus is really refreshing

Some great puzzles, enjoyed the box sliding and off screen secret areas. The preview button didn't seem to do anything for me so I'm not sure if I was doing something wrong, the gameplay is honestly solid, if you update it in the future it'd be cool to spruce up the effects of swapping z levels 

Really cool idea, I like that the time it takes you to gather the resources is how long you have to survive for, a couple of nice tweaks would be to pin where the time machine is when its off screen as a marker and I'd maybe considering relaxing how ammo works, you already have to balance resources for getting weapons so I'm not sure if needing resources for ammo is a little overkill. 

Fun game and really interesting twist on the theme with going backwards and forwards on the clock. The menu was a little difficult to navigate and I kept closing it by accident, but overall great work!

Really fun game and great music, I got an F rating but still had a great time, one thing that would be cool in the future would be to have the fire indicators give you some kind of idea of how big the fires are before you get there so you can strategize more and maybe some debris falling from the ceiling with some screen shake to explain the fires randomly popping up

I'm glad you liked it and thanks for playing!

Really creative use of the theme, I definitely yeeted some sheep playing and had a blast following along

Hey great job on this! It's fun and stressful managing all these different games

Was fun to finish this, once it gets going progress starts to feel pretty fast! I thought you were going to put a weird picture or write something horrendous under the coins ahahaha

Really fun, the rewind effect and gameplay loop is really good, I'm not sure if there are checkpoints or other levels later on , I think Minit would allow you to reset where you start from at certain places so I think some kind of checkpoint or just several shorter levels would make the backtracking nicer if the level is much longer than I saw, I think I got 3 of the time threads before I eventually gave up as I started getting worse (ceiling spikes)

Thanks for playing! I'm glad you liked the tether, its what I wanted to expand the most if I had more time, I understand the confusion about the enemies it could have been clearer, I was a bit torn between having tether kills you can do when escaping and making you defeat all enemies to escape. I've disabled Itch's extra full screen button in the page options hopefully that's fixed for you now!

This was so fun! Most I've played an entry so far, I really like the idea of selling time, and I'm glad you can earn time during the wave itself because I was pretty greedy

Fun and high replay value! Great theme!

MACABREAK IN 🗣️🗣️🗣️ Really fun game, the audio, graphics and UI are so polished!

Really fun game, it really captures the Minit vibe I love and I really like how retro the audio and music make it feel

Really cool idea, I also really like that the UI is themed around the game and you were able to make so many levels!

Thanks for playing! Yeah the platforming can be a little weird at times, Il take a look at the full screen button , thanks for the feedback!

Thanks for playing! I've seen that bug a couple of times, sorry to hear you encountered it, the elevator never moved and the levels move to it, they're meant to disable physics when moving but I think there's a timing issue occasionally, I'm glad you enjoyed it, I agree about the platforming I was hoping to add ledge climbing to help with it

Enjoyed playing the game all the way to the end, great ending, I felt I spent my whole life with Steven and so I have collected a few thoughts I would like to say in his memory. Steven was a humble man, a hard working man, he'd recently just saved up for a single bed, and bet his savings on the stock market, Steven was loved by all and I wished he could have had the retirement he deserved. Bravo.