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Swap-Dunk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #437 | 4.000 | 4.000 |
Overall | #1892 | 3.291 | 3.291 |
Enjoyment | #2114 | 3.000 | 3.000 |
Presentation | #3101 | 2.872 | 2.872 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a "basketball" game where you copy the momentum of the ball whenever you grab it, making you bounce around just like the ball. Also you need to go into the hoop yourself, rather than throwing the ball into it.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting concept! It's a little bit difficult to control, but with some adjustements can become a really good toy! Good job!
Like the idea but still haven't realized how it really works.
The concept is interesting! There are quite a few possible levels with this mechanic. However, I feel like the throwing can be improved to make it more natural. Maybe the ball should slow down, like when it bounces at the beginning of the game? Anyway, it's an interesting idea. Good job! :D
Yeah, with the current control scheme, i had to multiply the speed ıf the ball by like 4. It works most of the time but shooting very far is enough to reach game-breaking speeds. Also, if you’re too close to the edge of the screen, you can’t gain that much speed since the distance you can drag the cursor is very limited. Probably a set speed for any direction would be better. Maybe I might improve upon this concept in the future, and if I do, I already have a lot of changes in mind. Thanks.
cool idea. very difficult
nice game
leap of fate
i was heating up.
Really great idea, good job. Frustrating when I die and I need to do the same thing again. Keep going.
I like the idea, I think the difficulty is a bit much that might just be me though. Maybe if there was some sort of undo button to go back to the last time you threw the ball might help with frustration. Just a random idea I had while playing. Great concept, good job.
This game is absolute bonkers. The idea is insane and I love it. Very difficult thou. Needed a long time to "get it".
Excellent idea! and great execution! Love it
soooo cool! i had a hard time figuring out the mechanics but once i did it felt really satisfying. i kind of took a chaotic approach to the levels and threw the ball as wildly as possible and usually ended up completing it after quite a few failed attempts lol. maybe there should be a death counter :-)
Yeah. I missed a big opportunity by not turning this into a rage game.
I can say with confidence that dark souls and elden ring are children's games against the background of this game. 10 out of 10
Had a hard time at the beginning but the idea and the implementation is really cool.
really creative mechanics. Its quite hard but fun once I got the hang of it. Good work!
Where is the Roles Reversed?
When you grab the ball, you take its momentum. It’s also you that has to go into the hoop rather than the ball.
There were some very creative puzzles, and I liked throwing the ball down and catching it going up to get a jump boost; even though I died several times doing so.
i have seen nothing similar to this concept. and that is worth something.
A truly charming concept! Unfortunately, I wasn't able to complete some of the levels, but thanks to the Level Selection, I got to try them all. It's a great idea, although a bit too challenging! Well done.
The platforming can feel unintuitive at times. Very difficult, but a great comcept!
You did a good job on level design or at least the ones I played. I may not be the next reverse Michael Jordan, but it was a lot of fun flinging myself around even if most of those landed in spikes. Good Job!