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Hiro

108
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12
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13
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A member registered May 16, 2020 · View creator page →

Creator of

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Aaargh, it's really challenging! I can't survive more than 40 seconds x). The use of the limitation is very clever. I've had a few runs. Well done :)

Really nice game! I enjoyed the intro a lot, and I love the artistic style. The use of the limtationoverall is OK. I liked that the game is set up as a Rhythm Game, although the timing doesn't quite match up perfectly, but I still had fun. Good job :)

Nice  interpretation of the theme. Great work

OMG cleaning is so satisfying, I wish I could do it endlessly. Excellent interpretation of the theme, congratulations, great job!

A pretty neat concept for a card game. I find it very original, but at times I found myself in situations where the cards I had available couldn't inflict any damage on the enemy. Aside from that, it's a solid submission, and I enjoyed it. Good job!

For being your first game, it's really well done! And the idea is very original. An excellent interpretation of the theme, well done!

I believe I've created the most powerful boss in all the existing video games in the world. Invincible! Ahaha. A truly original idea and an excellent interpretation of the theme, combined with cute icons. Great submission, well done!

A truly excellent interpretation of the theme. At first, it seems easy, but the second line of "unforging" increases the difficulty and makes the game truly captivating. Great game, well done!

A really cute submission! I really enjoyed the 'horror' moment when the hero appears, it was quite unexpected. Truly a lovely game, well done, great job!

Great reinterpretation of the 'Turret Defense' genre. I really liked the sound and graphics. Excellent submission, great job!

I don't understand what your interpretation of the theme is...? It definitely has potential, but it hasn't been fully exploited.

I really enjoyed the reinterpretation of the Idle genre. This is, in every way, an "active game" that grabs your attention and doesn't let you stop! Perhaps, given the "active" nature of the game, I would have preferred to have the Upgrade menu directly on the main screen instead of accessing it through a button, which interrupts the writing flow. But these are minor details! I had a lot of fun. Great job!

A truly charming concept! Unfortunately, I wasn't able to complete some of the levels, but thanks to the Level Selection, I got to try them all. It's a great idea, although a bit too challenging! Well done.

Certainly, an excellent interpretation of the theme! Even the concept of having a referee for a game like Rock, Paper, Scissors is quite amusing. It's definitely a very solid game! Well done.

A great puzzle game that may seem trivial at first glance but hides an unexpected depth. It truly appears polished and well-crafted, with very charming graphics. I want more levels! :P

Truly an incredible game, with excellent utilization of the theme. It is highly polished and innovative in many ways. I had an absolute blast playing it, and it was a delightful surprise.

Nice game. The swapping mechanic is well made.
There's no way to lost a game i think? Because this kinda gets boring quickly, imho there should be a way to put some pressure on the player.

Overall it's a good and relaxing game, the lo-fi sound and the purr in the background make the feel of the game very chill. Congrats :)

A cute and solid entry. As others mentioned, there should be a penalty mechanic because spamming donuts everywhere is the easiest way to make point :P

I think the aesthetic is the strong point of the game, it's really good and cute. You did a great job, well done

Thank you for you feedback.
Yeah, there should be 2 separate sliders for sound and bgm but i was out of time x) I'm sorry.
And you don't need to be good at tetris to play CATRIS ;P 

A fighting game it's a pretty unique entry for a jam, I'm really surprised, in a good way.
And it's quite polished, considering the 3 days of time. I think it lacks of air moves, but hey, again, it's a entry of a jam, so it's totally okay.
Great work.

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Man I'm so angry with myself for not being able to play properly this game and can't get throu the third level. I've tried so many times lol i'm sorry

This game seems very polished and fun., but a bit hard. The art style it's quite unique and interesting. The controls feel smooth even if I didn't understand the jump well.
Overall a nice entry, good job

EDIT: honorable mention for the sign in the hole room. you got me.

Really neat game. I love the art and all the water effects, great work with that.

I liked that there is a tutorial page. Due to the jam time limitation, usually people forget about it, so I think It's deserve a mention.

Overall, catchy game, I had fun playing with it. Nice job

Yes, the blocks are totally random so it's possible. I said that is a "bad tetris" x) 
Thank you for your feedback! <3

Thank you so much for the feedback video! And you're really good at Tetris btw.
First of all, i'm dumb because i forgot to set the music in loop.
Consider that I decided to do Tetris because I wanted some easy game to practice using Unity Tilemap...
NOTHING MORE WRONG. It was pretty hard to get all working in a decent way, like, the rotate mechanic was a pain to do. 
I'm not a good tetris player, so there are rules I didn't know before today, like the random bag pieces. Right now, as you could see, the pieces are totally random :') 
It's an easy fix by the way, so I'll fix it surely as fast as I can.
About the game field, yes, i think the Tetris standard field is 10x20 ? or something around that, instead I went for the half of the size because I wanted 1) less grid to work with - and 2) short play because of the game jam, there are many game to play and vote so i want to keep it short.
The "hold piece" mechanic where you can save a specific piece for later seems really cool, I'll consider it.
Thank you about all the feedback, seeing someone play your game and enjoy it was really special to me. Thank you so much.

Didn't know about that random bag method! The pieces are picked totally random, so yeah it's all about luck.
In fact, i've never played Tetris in a deep way to know all these stuff and I apologize to all the Tetris fan around :')

It should be an easy fix, and I'll fix it as soon as possible. Thank you so much for your feedback 

Just an info, is hard to make an online leaderboard like yours in Unity? I've make a tetris-clone and I feel like I should add it

Awesome game. The online leaderboad it's a nice touch (currently first z_z) and the game seems very polished. I didn't feel the need of a tutorial to be honest, the game is pretty self-explanatory.
Great work anyway!

Stunning art! The cat movement are smooth and well made to me, i think the game it's a little hard but for a jam entries it's totally okay. Great work :)

Surely the hardest cat puzzle of the jam! Quite fun and -again- challenging. Had to watch the walkthrough x)
Great work!

Argh! It's a shame you didn't make customers! I understand it, and i hope you will update the game after the end of the jam, I love the idea of a chef cat who scratch the fish to make sushi! Great work, you should be proud of yourself anyway.

Very good game. It is very polished for a jam entry.
I liked the movement mechanics of the cat, they're really smooth and fun to control! Great work :)

Cute and relaxing game. To be honest, It tooks me a while to figure out how to play but it's okay. Overall this was a great experience, and i enjoyed it. I like the "paper"-like(i don't know how to call it) art. Great work :)

Nice game, love the art. It seems very polished. The only thing I didnt like was the movement, it's seems weird to me, but overall great game.

Thanks for your feedback. I know, I could have added something to differentiate the game from the classic tetris, but for me it's an achievement just to have made this clone. 
Glad you liked the visuals, I'm not an artist so i tried my best ahah :3

Great game with an unique concept. I enjoyed playing it.
The sound effects really made the game, there are a nice addition.
Just one little flaw, about the sprites: some sprites like the mushroom or the horned skull have orange parts of the same orange used in the background, so they are not immediately recognizable (the horned skull seems like just a skull.. with orange eyes)
Overall it's a great game, nice work. :)

Thanks for your feeback. The A&D keys seems ok to me, I don't know what could be the problem. At least the arrows key were fine, so it's a good end anyway. Glad you appreciate it :)

It's really a shame there's no playable content. The game has very potential. 

I'll be back for sure. Make a devblog maybe here on itch, so you can update all the people who followed you :3 

Great art. One of the best game i played in this jam. Unfurtunately after a few runs, i had to stop at floor 6 i think (the one with the "pet") but i enjoyed every bit of the experience :)

Awesome work!

I don't really understand what object does. I know that chocolate will make me lose 1 hp, and nothing more.
Overall it's a fun little game and I enjoyed it at last. Great work :)