Amazing game! Well thought out, well developed, and creative idea!
Play game
The Crew of the Beetle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #59 | 4.293 | 4.293 |
Overall | #146 | 4.016 | 4.016 |
Fun | #312 | 3.756 | 3.756 |
Presentation | #391 | 4.000 | 4.000 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By joining the controls of the ship and the ship parts together you are able to navigate through the level and reach the exit
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I really enjoyed your submission, it's really well-thought and plays great. Amazing job!
A very cool implementation of the theme. It reminds me a lot of "bad piggies" where you'd build a vehicle and then control each of its attributes to pilot it to the end of the level.
Lots of polish and I like the art style.
I would suggest making the ship move faster, it felt a little sluggish. Other than that, great job!
Very well made game with a lot of polish and surprisingly many levels. It reminded me of Scrap Mechanic :)
I really like the minimalistic art style. It is coherent and the sound/music enchance it well
Nothing negative to say about it. I would have never guessed that this was done in just 48h. Great job!
The game is fun, the mechanic is interesting and the level design is good. A great game.
A ship can drift! This game feels like it was made for full release not just for the jam, amazing work!
Super fun and polished game! I really liked how you could link different circuits to different controls and I encountered no bugs! I can definitely see this getting in the top 100, nice job on delivering a fun and polished experience!
I absolutely love your game!! The only bit I had trouble with was not realizing the dial was different from the buttons right away. Fantastic idea, great colors, and the music never got old. Played to the end!
This game is AWESOME! The only things i would suggest is some more polish on the control combinations, it seemed like sometimes things wouldn't work as expected. And I think adding the ability to change the controls mid course without resetting would go a long ways into giving the players agency to solve the puzzles
Pretty fun! I like the art style and concept. I think the kill walls in such tight quarters may have been a mistake, though. It quickly leads to a state where the optimal strategy is just to go as slow as possible, which can quickly get tedious - especially if you get kinda far and then have to do it all again. Maybe if the levels were a lot wider they would have worked better!
Good game. The physics are great and the movement of the ship feels great. I thought that the rotation wheel felt a bit fiddly but that maybe was intentianol. The idea with wiring the control yourself is very cool. If it was evolved and had more to choose from it could become a puzzle game. You could also make so that you can rewire the controls while it plays needing you to franticly rewire and control at the same time. Like first wiring something to the motor and then the turret. Overall great game!
Fascinating! I always wanted to control spaceship like this haha. really fun and interesting game!
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