The art style is very cute and music is cheering, the collisions were off a bit, but overall a super entry in jam ~Please check mine when have time :)
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Comfy Blobs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #843 | 3.667 | 3.667 |
Overall | #1424 | 3.250 | 3.250 |
Originality | #1878 | 3.208 | 3.208 |
Fun | #1951 | 2.875 | 2.875 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a slime and you can fuse with other slimes to solve puzzles
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
S L I M E
:)
That was enough to make me want to try your game... X) and actually, it looked really nice! Good game guys! :)
The game is good looking and the music/sound effects are really nice. I like the concept of your game, I just wish the slimes could move faster. Well done!
Nice artwork it fits the game well. Music also fits quite well. The colliders on the walls were way too big and the movement speed seemed a little slow compared to the size of the levels causing me to lose interest quickly. With some small improvements you could have a really great game. As for the positives I did like the mechanic.
adorable visuals and charming sound design, make for a really enjoyable experience, the hitboxes on the walls and slimes could be refined a little, but overall great game
Very cute. As a fellow blob lover, I approve.
One criticism I have is that the movement speed is too slow compared to the size of the levels. The colliders are also too big for the characters
Loved this cute artstyle. Fun game to play, but it could benefit from speeding up slime and adjusting wall colliders. Anyway, well done :)
Wow! I really enjoyed this game. The art is cute, the sound design is awesome, and the mechanic is interesting! Overall well done :D
I love this! The art and music and everything just blend together to make such a great, fun atmosphere for the game - and it just puts me in a good mood. This game takes me right to my happy place! <3
Making satisfying puzzles in a short time frame is always hard (My game only has 5 actual puzzles in it, the other 3 levels are basically just tutorial levels) - so I totally get why the length is kind of short, but I enjoyed it so much that I just kept wanting to solve puzzles!! :)
My only real point of feedback would be that my slime moves kind of slow - it feels especially slow when I'm in big boy mode, so having a "run" button or even just a faster base move speed would have been awesome.
LET'S GO SLIME GAMES! I loved the exploration of the merging mechanic. As others have said, some hitboxes could be better, but hey, you made this in 48 hours and it didn't stop me from enjoying the game. Great job
I love the character design and art, and the music was great as well. The mechanics were fun as well! I loved sucking up the other slimes, lol.
I did notice that there were some invisible wall issues on corners, and it would be great if the slime moved a little bit faster, but all in all, I had a great time playing it! Well done!
Oh this is fantastic. We also had the idea of merging/joining slimes but ultimately decided to go with something else. Seeing someone else's take on the idea is pure joy. It's a lot of fun to play, the music is chipper and it's just super nice all around. Other's have managed the slow-ish speed already, so I'll just leave it at that :)
Hey @LIna @crisrock @Lyckstolp @xamigames you guys did a great job here loved the smoothness between traditions it just makes everything smooth art was great, I think the colliders / Hitboxes are a little too big but its fine its a very minor thing :D overall very great job.
A fun little game :) The collisions were off but a nice little world to be part off. Cool music, cool slime characters, cool game. One note, I found myself having to move quite long distances without anything happening (mainly in the last level) and the player movement was quite slow, so maybe just add a "move quicker" button to speed up those sections? Run or dash type movement. But awesome job!! :)
ANOTHER SLIME GAME YES! Even the mechanic is similar... if the genre is totally different! The game's a bit slow and the collision is kinda weird, but I like the idea!
The music is awesome, really similar to kinda Croc-Era games, which I love.
Overall really fun! AND SLIMEY.
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