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A jam submission

Swing!View game page

Submitted by Aspect - Psi — 16 minutes, 30 seconds before the deadline
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Swing!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#21522.9332.933
Originality#26092.9002.900
Overall#26522.7442.744
Fun#30382.4002.400

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The two slimes are joined together

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Nice idea! It's fun to get swinging between the two. I had some physics glitches where I went shooting across one of the screens, but it was very exciting haha I also love the art style here, great job!

Submitted

Good concept. I like the tone that is set by the exposition, and the game itself is enjoyable.

Submitted

Nice game, good idea! Congrats!

Submitted

Love the idea! Very nice addition with the switch in gravity, the controls feel a little unresponsive sometimes.

Submitted

Very cute art style and inventive idea. I think the implementation itself is not super polished, which makes the mechanic a bit clunky, but the idea is very interesting, congratulations on it!

Submitted

Strange controls, but it fits the theme =) ! The inverted gravity was a good catch, congrats !

Submitted

This is quite tough on the player, especially when there's some kind of hazard in the next room that the player can't see.  The idea behind the mechanic is interesting though!

Submitted

I did not really get the controls but the art is cute!

Submitted

I like the idea of the shifting gravity. I had some trouble with the controls but it fits the theme and the awkward controls are interesting. The camera movement makes some spots more challenging.

Submitted

I like the art! I'm not very good though.

Also there's a screen that says "WASD to move" like 3 levels in, I'm not sure how I would be seeing that text if I didn't know that! 

Submitted

Cool take, and well presented :)

I could have done with checkpoints (maybe just restart the screen), as I died a lot!

Submitted

It's a little finicky and it took me a little while work out what I was doing but once I did the game felt pretty good to play. I think sound effects would add greatly, however. The art is nice and so is the colour scheme, I think perhaps a larger resolution and more detail would illustrate the transformation to rock a little better. The game isn't very long but neither is 48 hours. I think you've done a good job :)

Developer

Thank you for the feedback.