It's concept is so funny and cool!!
Play game
BOMB BUG!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #349 | 3.942 | 3.942 |
Fun | #758 | 3.442 | 3.442 |
Overall | #966 | 3.462 | 3.462 |
Presentation | #1991 | 3.000 | 3.000 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Cooking-Grenades and Blocking-Attacks: We joined together two not often combined mechanics.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Funny idea and clever mechanic you used there. I like level design and showing new ways of using you linked abilities :-)
the game is fine, the core mechanic is a good idea but i think the levels could have been done better, some of them are just frustrating to fail.
the music it's simple but reminds me of cockroaches and bugs so i think it fits very well
the game is fine, the core mechanic is a good idea but i think the levels could have been done better, some of them are just frustrating to fail.
the music it's simple but reminds me of cockroaches and bugs so i think it fits very well
Pretty fun! Having to constantly remember to shed your old exoskeleton so you don't explode with it is quite interesting! It's quite hard to buy the muscle memory to do this in the beginning, but I'm a fan of double-edged sword mechanics like this!
Funny game. Really cool concept of mixing grenade cooking with timed invincibility. It was fun being able to launch myself in the air. I feel like many games these days are missing rocket jumping. :)
It was a strange but fun combination of mechanics, really neat stuff
Very cool idea, a bit rough on the edges for the physics (I end up glitched on the side of the ground multiple times) but it is really interesting and fun!
I appreciate how weird this is. Controls like nothing I've played before, but is oddly intuitive. Nice!
Wow @mvann and @misc you two did a great job there, very original idea and mechanic it was fun and interesting, I will come back to this later hoping to get some more interesting levels, the only thing I would say was missing are checkpoints, it was a little frustrating to restart when you have almost reached the end, also I think there should be a transition time when die say 1 - 2 seconds but overall its a fun game :D
Very unique main mechanic! I must admit, a bit frustrating at times, but overall I had fun. I got a bit lost on one of the levels before I realized I could actually scale vertical walls by sticking to their side and timing my exoskeletons just right so that they keep launching me up. I think the usage of the main mechanic for that level really captures the two mechanics you joined together. Good job!
I had a lot of fun playing this ! The levels were varied and introduce a lot of things to use the main mechanic. Really cool game !
Buuuuut, I really don't like the idea of having explosive bugs that could get in my house D:
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