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A jam submission

Lost SignalView game page

Submitted by egunan, Wone — 36 minutes, 36 seconds before the deadline
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Lost Signal's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#3553.9293.929
Fun#4083.6673.667
Overall#4853.7223.722
Presentation#10043.5713.571

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Lost Signal is a game about finding paths to maintain the signal as much as possible. When the robot receives sufficient signals from the router, the player and the robot can join together. Then the robot can move according to the signal given by the player. There are also signal jammers that can break the connection with the player.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

I think the idea is unique and really cute. Its an interesting little puzzle game that can certainly be expanded on. 
There are, however, a few changes that I would like to see happen. 
First off, and probably the biggest offender is that the game doesnt give you all of the required information to beat the level. Sometimes the blue and purple nodes are hidden off-screen, and the player kind of has to guess, or try, fail, and try again. I think it would be a lot better if the puzzles all fit on screen fully, and the player could plan out, ahead of time, what they wanted to do. This gives the player more agency and more opportunity to plan their moves. 

Overall cute idea, and interesting prototype for something that can become a full-fledged mechanic.

Developer(+1)

Thank you for the feedback! Sorry I couldnt be on your stream. 

No problem friend :) 

Submitted

Really unique concept. Nice work!

Submitted

Great idea! Love this puzzle game, I would buy the full release

Submitted

Ooh, this was a cool idea!  I especially liked the idea that losing connection doesn't end the puzzle but is used as a mechanic in itself.  Good job here!

Submitted

This is a super interesting puzzle game and a great take on the theme, really liked the introduction of the "anti-power beams" that cancel out the positive, though the levels designed around them could be a bit rough and it was fairly easy to get stuck without being able to move the character. Overall a lot of fun and it'd be cool to see this concept expanded upon! Great job!

Submitted

epic! but sometimes confusing but maybe its just me!

Submitted(+1)

That was a fun puzzle and a super clever way of integrating the "joined together" theme! The dynamic volume is a spectacular way of conveying signal strength. I especially enjoyed the last level, as it proved that proper movement was important.

For feedback, I think being able to see a bit more of the map can allow for better planning; as it was, I had to take some movement on faith that there would be a wifi tower because I couldn't see if there was one or not.

Developer

I actually intended to make all puzzle solution reasonable. For example you can guess the signal source's location by the beam,
or remember the location of the past signal source (and reuse it)
But due to the lack of time, I couldn't design the level better for the player to understand...

Your comment was super helpful for me. Thank you very much!

(+1)

Greate game! Would definitely enjoy more of it.

Developer

Thank you!

Submitted

Such a cool mechanic! It could be interesting to play with a 'last ditch effort' move the player can take when they lose signal, like one boost in one direction. I really enjoyed this one!

Submitted

Really good puzzles, presentation was quite simple but sufficient and easy to understand. Good experience :)

Submitted

Great puzzles and a good amount of polish.

Submitted

Nice puzzle game !

Submitted(+1)

I like the idea that you have to think ahead. Where is my goal and how can reach it when i cant control my character in this segment.

Submitted

I really liked it! The levels are super precise in parts which gets kind of hard, but I really liked the mechanic and wanted more levels!

Submitted

Interesting concept! I think snappier movement would make the experience better though. I enjoyed it!

Submitted(+1)

Cool idea with the music changing levels, I think having the camera a bit further out might help the player visualize the path a bit more. but the mechanic is sweet!

Submitted

What a fun game to play!! Loved it!! Congrats! :D

Submitted

Interesting idea. Simple Manipulation.

Submitted(+1)

Really clever idea with a nice difficulty increase. I also liked the detail of the music volume changing depending on the signal strength.

Submitted

I've enjoyed that also!! FMOD?