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A jam submission

Limby BimbyView game page

One arm and one leg, thats all you have to traverse through the challenges.
Submitted by Studio90 (@RPGumbata) — 4 hours, 24 minutes before the deadline
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Limby Bimby's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#8293.6553.655
Fun#17102.9662.966
Overall#17193.1263.126
Presentation#25652.7592.759

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player has only two limbs joined together and they must choose how to utilize them across the different platforms and hills.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 40 · Next page · Last page
(+1)

lovd the idea, and the sfx especially

Developer

Made them myself, im good at sounding like im making an effort :D:D::D:D:

Submitted(+1)

This is a very interesting concept, that was difficult but rewarding when you get it just right. I loved the idea of the hand and leg joined together, and this feels like a game that lots of streamers are going to love. Great work!

Developer

Thank you, very happy that the game was challenging but rewarding once you get it. Its a hard balance to achieve!

Submitted(+1)

Such a cool idea to add a grab to a pogo stick :D!!

(+1)

I couldn't get very far but I enjoyed what I played of it. I couldn't get the hang of jumping, so maybe you could add some more control options. Good job though and I might come back to it!

Submitted(+1)

I am scared. But this game is pretty fun! Makes me think a lot of happy wheels for some reason. Great game, good job!

Submitted(+1)

I'm not sure how or what to do. I couldn't get past the first wall because I can't control the rotation or anything. Needs some way to control direction or something. When I grab, it seems to throw me in a random direction afterward. 

Neat concept, but it just didn't click with me. Congrats on making a game in 48 hours!

Developer(+1)

Sorry to hear that it did not work out, you can check out the game page for the trailer and gif. They might give you a tip on how to play better. Thank you for giving it a try <3

Submitted(+1)

This game made me rage and I liked it.

Took me a good 5 min flapping around to get the hang of it but once you get the hang of it it gets fun.

Unfortunatly the game was way too hard for me and I didn't get to see much of it. 

Could have use a little bit of polish on the visuals and maybe a small menu before throwing you in the game but appart from that very good work. I had fun.

Developer

I definitely made it more difficult than I would have liked but those kind of games tend to be rough in the beginning until you get to the real fun of mastering the movement and physics. Thank you for sticking to it and giving it a try!

Submitted(+1)

This is a fun idea and an interesting mechanic that starts impossible but you can totally start to get the grasp of and start bouncing along in no time.

I had a lot of issues with the controls even once I started a hand on them. Mostly to do with collisions or funky hitboxes. I feel with more polish and art this game could definitely take off in the indie-game streamer area. A lot of streamers are getting increasingly into these super hard and very frustrating games since they tend to intrigue audiences who don't have the patience and provide pretty fun content along the way. I totally think if you take this farther post-jam, clean up the controls, and paint it up, then it could go over pretty well once it meets the market :)

Good job!

Developer

Thank you for your awesome and encouraging comment, some people also mentioned before that this game is worth pushing further and could be a great fit for content creators.
I really appreciate your words, thanks buddy!!! <3 

Submitted(+1)

IDK but somehow I just flew in the sky by grabbing something invisible :D It is a fun concept and I like the presentation of the game. Please do check our entry as well :)

Developer

Physics bugs are the best hahahha Thanks, i will check your game too!

Submitted(+1)

Getting some Getting Over It vibes! Really fun. And crreepy as well haha.

Submitted(+1)

This is so cursed. Amazing game.

Developer(+1)

Thank youuuu!

Submitted(+1)

Tough game, but that's the whole genre I guess of this type of games.. I've played some of the genre and I like that there is 2 main mechanics instead of 1 which kind of defines the popular games in the genre.

The game was fun, quite buggy too, but that was part of the charm. (I yeeted myself in a circle for a good minute)

The music is really fitting is making me both want to rage quit, and keep going at the same time.

Well done!~

Developer

I laughed at your comment when you said that you wanted to rage quit but also keep going hahaha. Thank you for your kind words!

Submitted(+1)

Great slapstick concept! Had to rage quit many times.

Submitted(+1)

Hilarious game! Nice work!

Submitted(+1)

Really nice game with a unique idea and a nice concept! Major getting over it vibes with similar rage.

We also made a game inspired by getting over it and would love it if you to try our game out!

Developer

Awesome, will check your game out!

Submitted(+1)

Joining two limbs together. I like it. I found this game very addicting.

Developer

Very happy you liked it, did you manage to reach the end? :P

Submitted(+1)

I really liked the mechanics of this game, and the music to be a contrast of how high the difficulty is lmao. Awesome submission!

Developer(+1)

Thank you for your awesome comment!

Submitted(+1)

Calm music? Hard movement controls? Probably gonna take months to beat? I'm getting PTSD from Getting Over It xD. But nonetheless, still a really fun take that perfectly fits in with the theme. Great job!

Developer

Just watch the trailer, look at the movement and  give it 15-20 minutes of practice, you will get used to the movement and once you start playing more "correctly" its really fun. Thank you for your comment :)

Submitted(+1)

My first ragequit in this jam well done :D Also the piano is sycronized with my anger :d 

Developer

I can definitely see some moments where people can rage quit hahaah but honestly if you give it 15-20 minutes, you will get used to the movement and once you start playing more "correctly" its really fun. Thank you for your comment :)

Viewing comments 40 to 21 of 40 · Next page · Last page