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A jam submission

Drowsy DragonView game page

Play as a drowsy dragon and take back your gold! Submitted for GTMK2020 jam.
Submitted by Firebelley (@firebelley), AlexKarger — 31 minutes, 13 seconds before the deadline
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Drowsy Dragon's page


CriteriaRankScore*Raw Score

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player dragon periodically falls asleep, causing loss of control.

Did your team create the art for this game during the 48 hour time slot?


We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?


We used pre-existing audio

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The controls are kind of weird. I feel like the divebombing seems to be steering towards the left somehow. The health also doesn't reduce when you get hit by enemies. 


Hi thanks for playing! You need to use the mouse to steer your glide :)

Also, enemies do damage you, but you heal also when you kill one.


Nice work. Holding shift and using the mouse was a little strange for me. I think instead of shift if you used the mouse button that would fit better. 


Great concept! The dragon is cute :) I like the gliding mechanic! :D


I really love this idea!  
One concern: I felt too overpowered as the dragon and had nothing to fear of.

But this game is still a blast! And this art<3


This is actually a great game! It's very pretty! The thumbnail doesn't do it justice. Consider making it a gif with, say, flying animation or fireball dive! Also was a bit annoyed by the fact that I can only glide right. 


Thanks for playing! We appreciate the feedback. I wanted to mention that gliding can be controlled by aiming with the mouse, if that doesn't work then perhaps there's a technical problem


Oh, I missed that bit, my bad


Now this game was actually really fun :). Taking out enemies while gliding was badass and exploring the level was really fun. Dive bombing them while drowsy was something I just kept waiting for cus of how addictive it was. However there is a bug I noticed.While you're drowsy and falling from a great height, the counter for drowsy-ness can still start again causing you to enter a loop of being drowsy for a few times. Other than that, this was a cool take on the theme. Good job :)


Really nice controls and animation. Taking down archers by gliding as well as by smashing feels very satisfying! The coins were quite hard to find. Maybe some indicators could help guid the player. Great Job!


Nice controls, gliding and steering with the mouse feels pretty good. Well done!


I had a lot of fun playing this. Great whimsical, minimalistic art. Falling asleep and taking out a bunch of enemies is very satisfying. Good job!


Fun, responsive gameplay. Felt really good to play. 

Perfect interpretation of the theme too. Well done!