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Stuck Trigger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #290 | 4.103 | 4.103 |
Overall | #510 | 3.621 | 3.621 |
Fun | #595 | 3.483 | 3.483 |
Originality | #1528 | 3.310 | 3.310 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player does not have the control to stop his gun from firing. Due to the gun being the only tool to move, the situation can get out of control easily.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Really great polish and a nice solid mechanic! And the shoot-to-move-but-the-trigger-is-stuck concept is an excellent take on the theme. I will say that I got muuuch more stuck on certain levels than others. Maybe I just need to git gud, but this was punishing. After I finally beat the level with the 9 balls on the 3 platforms and couldn't even begin to figure out how to tackle the next, I had to give up.
Definitely fun though! Great work :-)
Awesome colors!!!!
Great concept and execution. I had a lot of fun playing this one.
Great art, nice music, and fun gameplay. I enjoyed playing your game a lot, well done :)
Thx, I'm glad you like it ^^
Some really great visuals and interesting levels make this one of the best 'recoil to move' games I've played in the jam so far. Some of the later levels were a little too long and felt more frustrating than challenging.
Thanks. I definitely agree with the frustrating part. Level design kind of fell short due to the time limit.
this is awesome and satisfying in some way. I absolutely like the visuals
Thanks, ^^ I love the unity 2D lighting system and the depth the normals add.
Brilliant. This is great. Awesome work!
Didn't like having to save the friendlies :P
Well, violence can't always be the way to go, can it? :P
Awesome game! The shooting/movement mechanic is perfect and the complexity that you get from having to avoid friends and kill enemies adds a lot of depth.
This is one of the best games that I have played so far.
nice game
Really cool concept! Before you introduced the friend and foe concept, I didn't think the mechanic would have enough depth. Then it completely changed my mind. Love it!
One issue I had playing full-screen is that the game would start lagging.
I'm glad you like it. I know I'll use the old "It works fine on my pc"-excuse, but it might depend on the browser you use. For me, it works well on Firefox, but some graphics settings would indeed have been a great addition if I had had the time for it.
Visuals and audio is Great. Frustrating at times though. Would recommend
Thx, I appreciate it ^^