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One side, one jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #68 | 4.591 | 4.591 |
Overall | #167 | 4.152 | 4.152 |
Design | #215 | 4.000 | 4.000 |
Originality | #524 | 3.864 | 3.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like this! I think the mobius strip concept is extremely well executed here, and would love to see that expanded on. That said, I don't think the one jump limitation made the game better. The jumping limitation never made me think or consider differently, it just made me restart the levels over. Overall though, i think this is really stellar!
This game feels really nice to play and you did a good job of using the one jump mechanic for a platformer. My team took the one jump idea and instead used it for a puzzle game.
Cool game. I like the puzzles and the simplicity. One thing I noticed was that the character felt very slidey, like the acceleration / deceleration was very slow. This made some of the jumps difficult and it feels like the games fault. Climbing up to the star on L11111 11 felt unnecessarily hard because of this.
Otherwise the game was good.
Cool puzzle. Become hard fast enough.
Cool idea, finished the game. I like the simplicity of design and mechanic.
Some of the levels design were a tad odd, but overall it was really well executed. One gripe I have is that the mechanics arent really explained ingame.
Really appreciate the minimalism, and trying to bring forth the themes from all angles. Relaxing and simple.
This game is expertly executed. Awesome.