Nice game! I'd have loved to have some music that keeps you pumped to finished the game tbh. Also, I personally think the slo-mo and screenshaking is a little too much, but that's solely personal preference.
The game was fun and really good though!
Criteria | Rank | Score* | Raw Score |
Design | #514 | 3.615 | 3.615 |
Adherence to the Theme | #544 | 4.077 | 4.077 |
Overall | #603 | 3.718 | 3.718 |
Originality | #958 | 3.462 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Nice game! I'd have loved to have some music that keeps you pumped to finished the game tbh. Also, I personally think the slo-mo and screenshaking is a little too much, but that's solely personal preference.
The game was fun and really good though!
Thanks for playing and commenting DisOmikron !
There's a light ambiant music but the volume is quite low yeah. I'll update the game page to put all the links. I dealt with sound effects and music at the very last moment so I did it quickly but I agree with you on that point. And for the slo-mo and screenshaking it's something that keeps being mentioned so I'll turn it down a bit :).
Nice little game) I agree with Treoik regarding screen shake. I would recommend to disable it for mirrors and leave it for green bricks as it is now. It makes the moment of hit more satisfying) Good luck!
Hi! This game immediately stuck out to me when I saw it, so I decided to give it a play. I found the game-play extremely interesting, and had quite a bit of fun. It was a pretty good game, especially considering the 48 hour development! I've played around with reflection in unity, so I know it's no easy task. My one and only (one only, ha :) ) main criticism is the screen shake and, even more so, the time freezing effect that occurs when hitting a brick or mirror. The effect would be fine, however it simply last too long for how often it's used. This makes the game feel slow and chunky, especially during an action-packed level like the last one. It should be an easy fix (just change the amount of time the effect happens in), but it's a change that will drastically improve the feel of the game. Keep working on this game. It's an incredible idea and has so much potential. Overall, this is an amazing game, and an amazing entry into the jam. Good job, Aerow! I'm looking forward to your work in the future.
-Treoik
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