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A jam submission

CBSi @ E3View game page

CBSi has brought a great software lineup to E3, and you get to play the stage demos!
Submitted by DustinBragg (@DustinLBragg) — 4 minutes, 40 seconds before the deadline
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CBSi @ E3's page


CriteriaRankScore*Raw Score
Giant Bombitude#14.4174.417
Sights & Sounds#103.4173.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Dustin Bragg

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Neat! I included it in my compilation video series of all of the Giant ROM 3 games, if you’d like to take a look. :)


Really nice presentation, man! Love the slow rise from the podium. Dialogue gave me a good laugh too.

Surprised at how varied you managed to make the minigames. Had a lot of fun trying them all out. Definitely most creative entry I've seen!

I'm a bit sad that I just couldn't complete Clown Swarm (must have tried about 20 times), because I'm genuinely interested to see what happens after the games!


If you happen to check this page again I wanna verify you're seeing the _ at the end of the text line, which signifies you can advance to the next one. There might be a bug in the textbox I haven't run across.


@PolarisInParis The keyboard controls are Z to confirm and X to back, are you sure you were hitting Z? I can't see a reason why keyboard controls wouldn't be working... only other suggestions are to make sure that the window has focus obviously or try with a gamepad. What OS are you running by chance?

edit: Wait you obviously got to the intro so it's not like the controls aren't working. Make sure you're using Z. If it's still not working it'd sure be nice to know why.


Unfortunately, the game just breaks for me. I tried literally every single button on the keyboard and mouse, but the game simply never advances past Jeff's first line after the intro. Which is a super bummer because, based on the content described in the comments below, this seems like it would've been super fun.


Shoot the Lock was probably my favorite one, but friendly ghost was a close second.

Great game. Love the simplicity of each mini-game. Similar to how @joystickhero described they were almost like warioware games (except for the clicker).

I admittedly was a little confused at first on the controls, kind expected WASD controls and left mouse click to be standard. I used a controller instead and it worked fine.

Another problem, you included a clicker game, -10 brownie points from me! Nah it wasn't bad, just tedious to finish.

The ending is great, short but worth it.


This was a fun one to play! Click Look could easily be a game on it's own!

After the fixes, this game is a lot of fun. Kinda like a WarioWare-ish idea, with the different games. And I liked figuring each out. Also, that ending is something else. Nicely done!


HEY I thought I'd post this here, if you get an error about VCRedist or something on launch, you need to install the Visual Studio runtime for x64 Windows


Man, I was going to tone down that one. I wanted to make winning that a really tight window but it was a little ridiculous and I ran out of time. I think I'll still push out an update to it though.

Thanks for the kind words and thanks for playing!


This is my favorite entry so far, pretty good stuff, loved the friendly ghost.

Could not beat the clown game though, waaaay too hard >.<


Yea, I was super rushed to get this in before the deadline and controller support was the last bit I put in and I missed a few parans around some of the input handling checks. I updated the file and that among other gamepad weirdness should be fixed.

Thanks for playing! Glad you enjoyed it.

Fun idea, and a lot of good jokes. But man. That clicker. Pressing the A button always buys the cheapest item, no matter what is selected. So, in order to buy the last item, I would need to drive the cost of the cheapest thing up to 100,000. I spent 20 minutes attempting this. Got about half way there. Not worth the effort on that one.