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Zats Gastronomy Report - Gain Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fetish Factor | #1 | 4.600 | 4.600 |
Overall | #10 | 3.500 | 3.500 |
Theme | #13 | 3.400 | 3.400 |
Creativity | #13 | 3.400 | 3.400 |
Fun | #15 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Funny little alien. Gameplay isn't much more than pushing a button, but with that said pushing the button makes the creature fat and isn't that the entire reason any of us are here in the first place?
- An enjoyable set-up with a fairly simple yet enjoyable time managing the bars. The 3D art is cute and the sounds and writing really add to the fetish factor of it all.
- Reminds me of a classic flash game. The sounds and writing painted an excellent picture of tantalizing gut-stuffing.
- A promising debut.
- Was really impressed by the presentation! While the gameplay was fairly simple, the constant dialogue gave a great sense of progression so I don't hold it against it at all. Short, sweet and enjoyable
Content Warning
Burst-teasing and loud stomach noises, so maybe play at a lower volume
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Comments
Not my kind of game, but it works well. Easy-to-understand mechanics, tutorial, short and effective story. Only negative point, there are no stakes because of the gameplay loop. Well done.
I really like Zat! The game is kinda bare bones but it is a game jam submission. Its a nice time!
Agree with others that the game is cute. Good animation on the character and the story was pleasant! Gameplay was simple, but the only big change I'd make is it would be fun to have a cutscene on game over. Very nice :)
I absolutely would have done that if blender didn't corrupt and not let me export the model anymore
Oooof... I hope there's some sort of fix. Still, you did good with what you got before it corrupted.
Cute game! Fantastic use of burping
This is a cute little thing c: I hope Zat can glut even more in the future, hehe,,
Props for making a Linux build. Since it looks like you’re using Godot, you might get more players by exporting a web build, too. Just export as HTML5 and save to “index.html” when you’re picking the export. Zip the whole folder with index.html in it and upload that alongside the other zips. You can pick “playable in browser” on your submission page.
Copy/Paste of Rubric:
Not bad. The gameplay is a little simple for my liking and it felt like it was missing some polish. The story was fine. Appreciate that there’s a Linux build.
I have tried doing a web export but for some reason it just won't play
I found some errors when playing
the "shift" button is pressed in the wrong place. When it's time for the third button, it's basically impossible to press "shift"
when you lose, the size of the letters "you lost" is too big, so they don't even fit on the screen
the buttons and text have problems with their sizes, so they don't fit on the screen
Really? What resolution monitor do you have?
1366x768
Alright I did some fixes and uploaded them, tell me if they helped when you get a chance.
at the beginning of the game (when we are in the coffee) the message about the loss immediately pops up, there is a button that is impossible to press because there is a restart
and I did not mention this, but I passed last time, because the third button allows you to reset both scales, which made the passage possible (the meaning of the second button is lost because of this)
but the fonts and scales became normal size
Okay try it one more time, the game over text should be gone now, accidently had it start on instead of off. I did fix it pretty quickly but you may have re-downloaded it in the brief period that the bad version was uploaded, sorry 😅
everything is fine, there are errors, now the game works stably
Ah nice, sorry about all that!
everything is fine, good luck with future projects)