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Spirit Void (GDKO round 1&2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How long did the toy keep you engaged? | #11 | 3.600 | 3.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It was fun to see how long I could juggle the little blue guys.
Love all the additions for Round 2. That sword is really satisfying to swing and the juicy feedback you give with a hit is perfect. The light instrumental track and sfx are really well done. So atmospheric and fit in with the tone of the game well. Outstanding work.
the movement feels way more polished! and man that jump effect! great job! and i gotta admit, i spend more time hitting those blue things then i would like to admit lol fantastic job
Thanks so much for the feedback, I guess if you spend a lot of time hitting them is a good sign that the game feel works! :)
Was looking forward to playing your game this round, great addition of the sword!
SFX as strong as ever and the combat was satisfying. Great work with all the extra elements, shaping up!
Thank you so much spoon!
Really cool looking sword and the enemies are well drawn too. I also like the vegetation you added in and the movement feels perfect.
thank you! <3