Holy heck this was amazing! That paradigm shift was so well done, the camera, movement, and attacks all felt really great, and the level-up system was fun to use!
Great job over all, I genuienly had a blast playing this, it was so much fun =)
Criteria | Rank | Score* | Raw Score |
Fun | #22 | 3.722 | 3.722 |
Audio | #28 | 3.722 | 3.722 |
Juice | #35 | 3.722 | 3.722 |
Overall | #37 | 3.556 | 3.556 |
Visuals | #55 | 3.500 | 3.500 |
Theme | #68 | 3.222 | 3.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous.
Holy heck this was amazing! That paradigm shift was so well done, the camera, movement, and attacks all felt really great, and the level-up system was fun to use!
Great job over all, I genuienly had a blast playing this, it was so much fun =)
Really cool. Gj on it. Perks and asteroids deformation are nice ^^
This is really fun game with a lot of juice. You may improve some visuals and it could be a good game.
For starters: I really liked the intro! :)
The game looks nice and feels good (the death slowdown / effect, which I have seen many times, looks so nice!!).
Also good job on the mechanics for melting the asteroids, and the IA =p
But the first wave was too hard to beat for me (maybe i chose the wrong upgrades at the beginning?). Also it would be good to have an explanation of the upgrades because I felt a bit lost when having to choose (but maybe I missed something?).
Nice entry!
I love the twist in the tutorial !
Pretty fun game, with a lot of different enemies, and a lot of feedback on everything you do, well done ! Especially for the camera that seems to zoom in and out depending on the distance of the enemies, which is really well made.
The upgrade system has flaws, as it was pointed by others, but it is well made enough to give variety and make the player play again to see everything.
To sum up, really cool game !
Oh wow! Super fun game!
I really love the twist in gameplay, as I was expecting it to be just mining with some kind of time limit on it, but it turns into a full blown space shooter!
Nice enemy variety, good sfx and music. Props for the mesh deformation and shader on the asteroids, especially that that mechanic is abandoned pretty early on :D
Hello everyone!
I'm happy to see your opinions and fair points – I simply didn't have enough time to make a more robust and intuitive upgrade system and to balance the enemies more properly. Very excited that despite the imperfections you are enjoying the game, it truly means a world to me and motivates to do more!
A pretty good game in my opinion! The juice is good, graphic and sound is also great. The only problem I have is that I do not understand some of the upgrade description /icon. The pace of the game might also be a bit too slow like how fast the progress bar fill (but maybe that just me). Overall, good game!
This was fun! Very difficult to get going though, and the upgrade system didn't seem very clear. Blowing up the enemies was super satisfying :)
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