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A member registered Jul 13, 2019 · View creator page →

Creator of

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Awesome game as expected! The vast variety of enemies you can possess adds a lot of depth to the game, with how each one has its strengths which can come in handy during specific encounters. I especially like the clever touch that the husk of the enemy you previously possessed explodes to hurt enemies! The presentation is on point, shooting and hitting enemies feels satisfying thanks to the tastefully excessive visual effects. The artstyle and perfectly fitted music makes this unrecognizable as something that was made in just two days! With that being said I did find the slow down after each kill to be irritating, especially with the emphasis towards dodging bullets in order to preserve the little health you have. The pause between enemy waves has also caused me some annoying deaths.

Stellar work! ;)

Sorry, there's no other way to switch guns. :(

Wonderful game, it oozes with style and I could listen to the music all day (I am begging you to upload it somewhere). I do wish there was a way to increase the FOV beyond what is considered acceptable though.

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Yes it is! :)

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Glad to hear! :)

Construct has a handy feature that allows for save states, so it basically does most of the work for me. xD

Thanks! ;)

You can listen to it over on newgrounds! https://www.newgrounds.com/playlists/view/123d4009c7235faafb30aa75f01a3de8

Sorry, there are no plans for that at the moment :(

Hi! I just added downloadable builds since multiple people reported the game not launching. :)

It's out! :)

soon :(

I'm really busy at the moment so it is probably gonna take somewhere around two months. (No promises though)

I was going for 50 but that wasn't gonna happen xD

I'll definitely be changing that, thanks :)

That's weird, I'm gonna have to look into that

Try the scroll wheel :)

Thanks! I'm hoping it'll be more coherent once I tweak the balancing and pace a bit more. ^^

Ayy, thank you so much! :)

The floor skip cost is a common complaint, that is definitely going to be changed in the full release.

Thanks for your support! ☺️

I probably won't linger on Dynacore, but you can expect new games soon that are just as exciting.  Although there are some good ideas you mentioned that I can use in those! :)

Thank you for your Arcy™ certified review. Very thorough as always. :)

All of these are valid criticisms and I'll be addressing all of them in the full release.

Thanks! ^^

 It dragged a small part of my soul into the abyss. 

What exactly do you want me to change? :)

Thanks! Means a lot! :)

The money thing sounds like a great idea, I'm definitely gonna implement that once I get around to that. Same with increasing the player speed.

It's whatever you want it to be

Thanks! ^^

It's a miracle that this game has any semblence of balance consider how little time I had for testing. xD

Beautiful in every sense of the word. The sound design makes me feel unspeakable things.

Yeah, thanks for that xD

Thank you so much ^^

I'm excited too! Planning to add A LOT more content to this.

Feel free to DM me :)

Haha, thanks xD

Any score is good as long as you love yourself

If you insist :P

Feel free to send me an email; pryxxer@gmail.com

Controller support was considered, but it wouldn't work well with a lot of the game's mechanics

Ayy, nice job! That's no easy task! :)

That's a bug, try the downloadable build instead. :)

They hold a grudge against you if you've robbed a store before. :D

Hey, thanks for letting me know! I'll patch that in the next update. :)

If you scroll down there should be a downloadable Linux version, but I haven't tested it yet

Just a little detail :)

They are in key with the music

I used Famitracker for the soundtrack and the el pato potion spawns a duck. :)

<3