Hey I'm a Unity developer. I can do both 2D and 3D game I also can help with game design too.
Here my discord username: CapBearZ#9507
CapBear
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Sweet short little game, I like it! For some reason the trout king is the hardest boss for me and the prince is actually the easiest lol (well mostly due to the prince standing still most of the time). I also notice that there can only be one bullet at a time. My guess would be to made player get closer to the boss so they can fire more bubble? Overall good game!
The effect is from post process package from unity. I use both Bloom and Chromatic Aberration and raised the intensity value of these two for a second whenever the ball get hit. There also a little bit of additional value tweaking but you can try explore that and see what it do. Additionally, I also adjust the bloom color too depending on if the ball is red or green. There also a screen shake which I create by moving the camera's position randomly. That would be most of the juice in the game, hope that help!
Good game! Compare to other game this one is on the harder side (not a bad thing). There are some problem I have like not being able to initiate the jump on my own (not sure if this is intentional)
and not knowing where to go next. But, the juice and the graphic look really appealing! I also really like the fast pace gameplay!
The game still lack some gameplay tuning in my opinion. It still lacking in gameplay juice to make the game flow better. Thing like coyote time might be able to help the game be more smoother to play. The pillar also require too much precision to land on in my opinion (just made it wider would help a lot).
A pretty good game in my opinion! The juice is good, graphic and sound is also great. The only problem I have is that I do not understand some of the upgrade description /icon. The pace of the game might also be a bit too slow like how fast the progress bar fill (but maybe that just me). Overall, good game!