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A jam submission

Skeleton Man in the Quest for SkinView game page

Skeleton Man has many things, but they do not have any skin...
Submitted by dozabie — 4 hours, 8 minutes before the deadline
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Skeleton Man in the Quest for Skin's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy-ness#923.8144.000
Overall#1303.0273.175
Audio#1332.5742.700
Fun#1362.7652.900
Graphics#1492.9563.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

"In the quest for a skin". Hahaha

This is a giant scenario! And a real good game boy entry. I felt like I was playing some of the firsts games. Thank you! 

Developer

Thank you!

Submitted(+1)

The name of the game and the description is hilarious lol. However, the controls are too clunky, but at least the game has a lot of checkpoints. It would be nice to play a more polished version of it.

Developer

Thank you!

Submitted(+1)

Well, this is a hard one. Not a pain platformer per se, but still hard :)

Player's physics feels too rigid. You can add more liveness to it by playing with friction. Or maybe by introducing some additional feedback, like additional sound effects or particles.

Developer

Thanks for the feedback! We'll work on improving the physics - both visual output and code - in our next game.

Submitted(+1)

the ‘engine’ that you have built here is really good. this could be the start of a really good game.

Developer(+1)

Thank you!

Submitted(+1)

Some things need tweaking and the level design isn't perfect but with those things aside, this is a great game and I want to see more!

Developer(+1)

Thank you for your feedback! This was the first actual platformer we did so level design was really wonky, but I'm glad you found it to be a good game :)

Submitted(+1)

Well, i got to say this was quite a nice experience, not the most polish kind of game but it have enough charm on it own for me to enjoy. this is the problem i have found so far :
1. On the start of the game it possible to just jump out of the map by just keep moving to the left.
2. The platform placement above the muscleman boss door is a bit to tight to go into without getting hit.
3. It possible to use wing on the exact time the jump upward momentum stop to add more height, because of that i can reach the skinman without first activating the platform near the health powerup. and when i try to fight the boss, it just stay mid-air not doing anything.

Developer

Oh man, thanks for the feedback! We don't plan on polishing this game, but we'll definitely try and avoid these issues in our next one :) (especially the one on the start, could've sworn I put a wall there lol)