Hmm, interesting. The terminal-esque / textmode aesthetic is cool! I wonder if the 3D illustrations represent cutscenes or a different kind of gameplay?
Good work. Congratulations on the submission!
Criteria | Rank | Score* | Raw Score |
Interpretation of the Secondary Theme | #74 | 4.056 | 4.056 |
Graphics | #82 | 3.944 | 3.944 |
Gameboy Soul | #253 | 3.000 | 3.000 |
Overall | #279 | 2.678 | 2.678 |
Soundtrack/SFX | #358 | 1.167 | 1.167 |
Gameplay | #375 | 1.222 | 1.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
You are a space delivery driver in outer space, exploring within a space.
Hmm, interesting. The terminal-esque / textmode aesthetic is cool! I wonder if the 3D illustrations represent cutscenes or a different kind of gameplay?
Good work. Congratulations on the submission!
The artstyle is pretty unique (well one could say the same for the soundtrack too lmao), the gameplay loop looks simple but fun, I'll have to check this one out once you release it :>
Even without submitting a game, it really shows everything you need to know to see how it would play and feel! The style too is really unique, the way you used "textmode" shows your skills a lot (it doesn't even feel like textmode in some screenshots with how well implemented it is). Can't wait for you publish this ^^
why not ;]
gameplay : so engaging
graphic : beautiful and uniquely , also cool color palate
sound : its like to someone make sound in your mind , how cool is that :D
gameboy soul : hell yeah
theme : game match the theme
everything is great , keep going ._.
(also plz check my game out too , i know its not great as yours , but i tried my best :)
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