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Tetraminose

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A member registered Mar 06, 2020 · View creator page →

Creator of

Recent community posts

This is a banger

Really fun and well executed! The combat was fast yet demanded patience. Loved how it looked too!

Some of them are put together to show how they would work, but they are all separated on a 16x16 grid

16x16 base resolution for all the tiles!

Really good! The Slay the spire approach for paths and perks always works for this kind of roguelike. It does takes a while to understand at first perks, but if you have experience with Panel de Pon or other similar puzzle games you can just play normally until you get the gist of it.

I also had a hard time understanding how to use my active perks, it would be good to have all the controls and a bit more in depth tutorials of these mechanics on a more complete version of the game.

Overall, this is quite fun and the mechanics like passives for each character and the 4 block square are super fun to play around with when you manage to get those combos (it reminded me about Tetris on the N64).

I can't wait to see more progress on this project! Great job :)

I would be interested if you didn't use AI, good luck

Me asuste la primera vez incluso con el aviso del audio jaja. Que maravilla

That's really kind of you Nai :)

I can help you with everything you need for this project. Here is my portfolio and a showreel with some of the recent projects I worked on. You can also check out and play some of these games here on my itch page. If you are interested please send me an email and we can talk further (tetra4work@gmail.com).

https://cara.app/tetraminose


From what you say here the project is revsahre, right?

Thank you haha

Also here are a few of the games I worked on uploaded here on itch:

https://tetraminose.itch.io/bootloop

https://rowanfuture.itch.io/gbjam12

https://alvesito.itch.io/gorblo

https://linker.itch.io/pbp

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I'm Tetra, a NB pixel artist from Spain looking for stable commisions or contract work (preferably both long-term). This is a showreel with some of my most recent projects I worked on, I'm a generalist so I can basically work on anything pixel related.

Reach out by using my email (tetra4work@gmail.com).

https://cara.app/tetraminose

Fun game!

<3

Really cool!

He bajado a los comentarios y ahora esta el dibujo en el techo ayuda

Menuda envidia me da 

Please use the name "Tetraminose". Thank you for hosting this jam ^^


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Thank you for everything <3

Finally!!!! This is so sick

Really fun! Loved the music a lot too ^^

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Me ha dejado un buen minuto pensando sin hacer nada cuando he llegado hacia el final del golpetazo que te da cuando lo conectas todo. Ha sido increíble.

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Muy gracioso, me mata cada vez que pierdo con "Bad to the bone" de fondo 💀🎸💀🔥💀🎸💀🔥💀

He nacido para esto.

What a great twist on the formula, loved learning the movement!

Ha sido precioso, gracias.

Una pasada visualmente, me ha gustado mucho

Gracias Juno por compartir estas historias con nosotres, especialmente siendo tan personales.

No need! As long as you credit me it's enough.

Short but sweet! To be honest I was not expecting every enemy to die in one it, but it does balance the game a lot ^^

Interesting concept! I quite like how the difficulty scales naturally the more you play if you manage to dodge everything.

<3

Bestie!!!!!!!Thank you so much for playing Slug, I'm really happy to see you liked it so much <3

Thank you so much! Also I'm the only one from the team that worked on desert gun train btw, so you might have got a bit confused because of that lol

Short but sweet! Had a fun time getting as many loops as I could

The looping level effect made me a bit dizzy, but other than that it was a really interesting way of interpreting the theme, loved the art too!

Really fun gameplay! The way you used the loop is quite interesting too, loved needing to keep in mind were I needed to walk next.

Really fun auto-battler roguelike! It was really satisfying seeing all my dudes beat up everything on their way.

Tysm!!