Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

A Girl in Tinyland by MalisonyView game page

A girl finds herself to a strange tiny world.
Submitted by Malisony — 8 hours, 11 minutes before the deadline
Add to collection

Play a-girl-in-tinyland

A Girl in Tinyland by Malisony's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#1983.2223.222
Music#2303.3333.333
Story#3602.2222.222
Aesthetics#3913.2223.222
Overall#4872.7782.778
Fun#5252.5562.556
Theme#5842.4442.444
Mechanics#5982.2222.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Assets: - Girl Knight Character Asset by JumpButton - Kobold Warrior 2D Pixel Art by Mattz Art - Kings and Pigs Assets by Pixel Frog - Tiny Hero Sprites by Free Game Assets SOUNDS by Brackeys, Asbjørn Thirslund Original music by Marllon Silva (xDeviruchi)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This game has such nice aesthetics! Nicely done.

Developer(+1)

Happy to hear that ^^

Submitted(+1)

I enjoyed the game and the aesthetics! Jumping was a little stiff, but once I stopped trying to fight with it and just went along with it I had a good time. I think maybe a double hop, or a sword might be a nice addition. Good job!

Developer(+1)

There were still so many ideas to implement, unfortunately I didn't get around to it. I'm glad to hear that you liked the game.

Submitted(+1)

The game ran very smoothly and didn't have any issue. Even the sound when fall down was time right. Good job on that :)

Developer

Thanks! Especially for giving me feedback on the sound too ^^

Submitted

np

Submitted(+1)

Good game but reckon the controls need work. Very difficult !

Developer

Yes, the jump and maybe the speed of the character. Unfortunately I didn't have much time to fix it, think it was even worse at the beginning :'D

Submitted(+1)

difficult controlls and only 1 health ^^ but overall nice game <3

Developer

Thanks for the feedback. Only one life is intentional XD I could have created some power-ups like an "AkuAku" that allows you to take an extra hit. Unfortunately I didn't have the time XD Among the controls maybe I should have slowed down a little more the speed, but jumping is the offender number 1.

Submitted(+1)

Nice game, it was fun but difficult. Good sound design too, very retro. The half pixel art design though is a bit off. I feel like it would read better if everything had the same pixel style. Good job!

Developer

Thanks for the feedback ^^ The time available was what it was... and having worked there alone I didn't have the time to dedicate myself to the assets personally. Above all the background clashes with the pixel art style, I realize that perfectly. Furthermore, the protagonist's asset is intentionally larger (100x100) than the tile map and enemies (32x32) because the girl finds herself in a tiny realm. The difficulty is deliberately hard because I was unable to implement a second level. Let's say I gave much more importance to the programming than to the general art style of the game because I wanted to give that retro taste typical of classic 2D platformers and I'm glad there are some elements that you recognized as such.

Bonus... I also unintentionally created a spiritual sequel of the game I developed for last year's GameDev.tv jam XD

Submitted(+1)

It is a good game but the control is dificult it feels like be on ice

Developer

Yes I know, and you don't know how many attempts I made to improve the feed but... without success :( More than anything else, the jump is the main problem... I used every strategy from buffering to coyote time and other tricks, but without success. Also because the time available was what it was :(