The radial grid for tower placement was a cool and made building feel good. The lasers were fun to use and looked great. I did notice the difficulty didn't ramp up much after a while and the waves slowed down, which made the endgame feel a bit too easy, but that would be easy to balance. A nice spin, well done
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Core Defense Force's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #100 | 3.545 | 3.545 |
Fun | #147 | 3.545 | 3.545 |
Overall | #190 | 3.545 | 3.545 |
Sound | #243 | 3.091 | 3.091 |
Theme | #286 | 3.364 | 3.364 |
Aesthetics | #344 | 3.364 | 3.364 |
Music | #443 | 2.727 | 2.727 |
Story | #589 | 1.727 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Kenney.nl, opengameart.org, godotshaders.com
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