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A jam submission

Grow Fast!!View game page

A short minigame about speedrunning farming in a very small world for the GameDev.tv Jam in 2025!
Submitted by spiregg (@spireggs), jtuxbury — 21 hours, 57 minutes before the deadline
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Grow Fast!!'s itch.io page

Results

CriteriaRankScore*Raw Score
Sound#1293.4443.444
Music#1373.5563.556
Aesthetics#2633.5563.556
Fun#3253.1113.111
Story#3982.1112.111
Overall#4023.0003.000
Mechanics#4052.7782.778
Theme#4392.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
Credits: Cup Nooble - Art Assets + SFX from sponsored GameDev.TV Jam assets Sprout Lands - https://cupnooble.itch.io/sprout-lands-asset-pack Link tree: https://cupnooble.carrd.co/ PixelLate - Watering Can Art- https://pixel-late.itch.io/farming-tools itch.io - https://itch.io/profile/pixel-late Zane Little - Music - https://opengameart.org/content/apple-cider OGA - https://opengameart.org/users/zane-little-music License - Public Domain Creative Commons 0 CC0 https://creativecommons.org/publicdomain/zero/1.0/

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Comments

Submitted(+1)

Cute game idea! 

Submitted(+1)

Interesting little project! I wasn’t quite sure what watering actually did while playing. It felt a bit hectic at the start to hit the right buttons—but that might just be me not being great at it :D The music is lovely and everything looks really cohesive. Nice project!

Submitted(+1)

Really like the vibe here. The game is very cosy and the music fits perfectly. Farming loop is simple but quite addictive. Would be nice to see a bit more feedback when harvesting though. Loads of potential for expanding the mechanics but what you have is solid for a jam game. Nicely done

Submitted(+1)

Super cute and cozy! Love the aesthetic and the music! Game loop is addicting and fun.

Submitted(+1)

The music and graphics fit together nicely, along with the game's premise.  Maybe I'm not very skilled at playing these types of games, but I found it difficult to know if I was actually harvesting the plants or not by pressing 'E'.  Might be neat for user feedback if harvested plants would slide off to the side in a grid of empty cells, or into a storage bin, and then the user would know how many plants of each type remain as a requirement to progress through the level successfully.  Also, maybe watering the plants could prevent them from dehydration instead of making them grow faster than otherwise.  In any case, it is an enjoyable game with nice music and sound effects, good job making this!

Submitted(+1)

Farming is always fun. Maybe expand it to more possibilities and flexibility.

Submitted(+1)

I liked the aesthetic of this game! I wish there was more to do but what was there was good. Im not sure what watering them would do as plants grew really quickly however I see potential expansion on the game very easy. Nice job and congrats on making the game :D 

Developer(+1)

Watering speeds up growth by double for 5 seconds. It’s a mechanic if you want to speedrun mainly. We thought about making the plant growth rate take more time, but we didn’t want to spend more than 1 full work day’s worth of hours on the project, and we were at the tipping point.

Submitted(+1)

I love farming games so was immediately drawn to this. I like how it combined the chaos of a management game with the cozy feeling of farming on a game. Music was great too.