That seems a LOT of work for a week, respect! Some clearer descriptions on the cards would make this better, as some of them are a bit unintuitive. Also, it seems most towers have a range that encompasses the whole map, which defeats the point of strategic placing, is that intended?
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Divine Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #31 | 3.951 | 3.951 |
Overall | #77 | 3.854 | 3.854 |
Fun | #133 | 3.659 | 3.659 |
Theme | #168 | 3.780 | 3.780 |
Aesthetics | #308 | 3.537 | 3.537 |
Music | #320 | 3.195 | 3.195 |
Story | #357 | 2.585 | 2.585 |
Sound | #369 | 2.878 | 2.878 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
5
Did you use any existing assets? If so, list them below.
Unity Toon Shader, CC0 sounds from Freesound, CC0 Opengameart for card and some panels, some icons from game-icons.net
Comments
Nice tower defense game ! The fact that towers have an unlimited range is a bit op though, making some kind of range area would make tower placement more strategic
Very FUN and UNIQUE idea on this game! AWESOME WORK!!! GREAT ART!!! NICE MECHANICS!!! This was a fun challenging game. Loved it.
Wow this seems like a HUGE amount of work went into this, incredible tower defense game! I loved the card mechanic for deploying and upgrading towers that worked very well. The visuals were pleasing to me, and I could easily distinguish types of towers and enemies. I can't believe you fit a level editor feature into this!
Fantastic work!
Nice tower defense game! The graphics could be improved, but the game is working smoothly and the level editor is a big plus!
This is an amazing accomplishment in the time given, including a level editor! Great work!
This is such a great tower defense game. Loved the 3d art and tower/upgrade choices. Quite a big game for a jam! Great job.
Wow very impressive amount of stuff you managed to develop in only 10 days! That combination of genres is really interesting and makes me wanna try it in the future.
I think one of my towers glitched because it seemed to be firing too fast with too much range. But I'm not sure if it was intentional because the visual feedback on each tower shot makes it unclear what is going on.
Nice game, quite ambitious with the level editor and custom game options!
I managed to get to wave 22 after building up a bunch of towers, I had no idea what modifiers I plopped onto them, but I assume it did things.
Nice job :D
This is a quality game, with a massive amount of work going into it! The fact that it has a level editor is mind blowing! The gameplay itself is very fun. I think the game speed could be dialed up a notch. I would investigate a better camera system because I wanted to get closer and see the detail of those snails! Well done on this solid submission to the game jam!
Love this, super fun idea, really well executed. Great job!
I really love the mix card and tower defense a nice idea! Also a large variety of towers! Nice
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