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A jam submission

Soul CollectorView game page

GameDev.TV 2022 Game Jam
Submitted by HenRMJ (@HenRMJ), naomiaguilar — 3 hours, 8 minutes before the deadline
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Soul Collector's itch.io page

Results

CriteriaRankScore*Raw Score
Story#443.7503.750
Theme#1243.7923.792
Fun#1633.5973.597
Aesthetics#1853.7643.764
Mechanics#1903.4313.431
Sound#2253.0693.069
Music#5651.6811.681

Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Did you use any existing assets? If so, list them below.
One tileset I made for a different game but never finished.

Link to your source?
https://github.com/HenRMJ/GenerationGameJam2022

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Comments

Viewing comments 32 to 13 of 52 · Next page · Previous page · First page · Last page
Submitted(+1)

I had fun running around collecting souls in this! The jump mechanics are implemented well. I love the ghost's art! Good job on your entry :).

Developer(+1)

Thank you! I know the artists appreciates it!

Submitted(+1)

Good game everything works well, the only trouble i had was i wasted the crystal in the first level, maybe an option to get the crystal again as it is required to jump up, but only if you dont already have the crystal.

Developer

Yeah, I was running out of time near the end. So the last day, I just spent making levels. But I definitely feel like a quicker way to collect crystals would be good. I've already been thinking about how to do it and I don't think it will be too hard. But it's definitely a good recommendation thank you!

Submitted(+1)

Cool little game. 

Developer

Thank you! :)

Submitted(+1)

I loved the visual style and the joke about breaking the fourth wall. Although I thought that it was missing some spooky ambient background music. I saw in one of your comments below that you are going to update the game after the jam. That's great! I will defiantly play again

Developer

Yes! I already started working on it! The very first thing I did was do a sound reword so now there is audio and I'm hoping to add in a settings page so you can change the volume and whatnot. The crystals are a big change so I wanted to work on that after the little things. v1.4 should be up in a couple of weeks if I don't get busy!

Submitted(+1)

The platform jumping part of the mechanics was really smooth. Despite my fairly bad skills I got around to most places...

Developer(+1)

Lol, thanks for playing! I'm planning on doing a movement revamp after the jam voting is over, so hopefully, it will be smoother!

Submitted(+1)

Great idea, love the little ghost. Dialogues were on point, especially the creepy pit flame guy, he's my fave :))

Developer

Thanks! My brother actually designed that level, I asked him to give a try and he said he enjoyed it. I'm glad people are liking his character :)

Submitted(+1)

Congratulations on this game submission. It was fun to play. Sadly I was not able to help his brother.

Developer

:( RIP. No that's ok, that level is actually (IMO) the hardest to 100% complete. I put one soul in a very tricky spot that's not easily accessible even when you have found it. Thanks for playing!

Submitted(+2)

Great and cute little entry!


I totally loved the ghost sprite, it was adorable. The different mechanics and the ways they were activated but also introduced was really well done! The controls were fast and responsive. All in all, a nice entry for the game jam, congratulations on your final product!

Developer

Thank you so much!

Submitted(+2)

Im not normally a fan of pixel art games, but this games pixel art is very cool!

I love the way you used speech, having it in the background, which oddly doesn't come up too much

Developer(+1)

Thank you!

Submitted(+1)

As a lover of pixel art I find it simple but really good! Good job!

Developer

Thanks!

Submitted(+1)

Great way to introduce the story and mechanics. 

Nice design and gameplay!

Personally, I felt a little overloaded with the way to use the crystals, but liked the idea!

Developer

Thank you! And yeah the crystals were a rough spot for a lot of people. I'm thinking maybe adding in more levels between the introductions of crystals would be cool or maybe just reworking them entirely. Thanks for the feedback!

Submitted(+2)

Great idea to have secrets in the game! Most os games don't have the time, but you integrated so well it was very nice to find them! And the story was excellent!

Developer(+1)

Thanks! They were fun to do and trying to figure out places where I thought they might be well hidden but not impossible to find was fun!

Submitted(+1)

I actually find pretty hard to go for "hidden but not impossible to find" (I'm always in the impossible way...), so congrats :-D

Submitted(+1)

really nice!  optimize your level so you need the crystals to complete them I only used the blue one for the first levels.

Developer(+1)

Thank you! Yeah, I was trying to add in as many crystals as you need to 100% each level. If you just go down the main path, you’ll definitely have left over crystals. But, I did make all the levels on the last day. So, I probably overshot a little bit on some levels.

Submitted(+1)

Fun platformer game with interesting mechanics, the crystals were a bit unintuitive to use but a neat idea! good job!

Developer

Thank you! Yeah I’m going to end up reworking them after the voting is over for the jam.

Submitted(+2)

Fun game! I feel bad for the guy at the bottom of the pit when I teleported back with the red crystal alone... oh well!

Developer

Lol forever stuck down there

Submitted(+1)

Cute art, cool story, and nice level design. For me, it was a little hard at first, but it became fun once I got the hang of it.

Developer

I’m glad you eventually got the hang of it and enjoyed it! Thank you very much for your complements :)

Submitted(+1)

Really cool ghost game, gameplay is very smooth. :)

Developer

Thank you

Submitted(+1)

the ghost is very nice and the gameplay is very simple. I love the 8bit style!

Developer

Thank you!

Submitted(+2)

Ouh, good stuff!

The art is really well made (and cute lil' ghost), dialogue is nicely made (The fourth wall break was *chef kiss*), the secrets areas are really nice (shh),  made me happy to hear a sound when I got all souls (beep boop) in a level, and the dev level is a really nice touch!

Thanks for sharing!

Developer(+1)

Thank you very much! 

Submitted(+1)

Great work with the look of the game and the story with the flames, a little confusing as to how to use the crystals properly and frustrating that there wasn't another way to recollect or reuse them other than restarting the level, but loved the little ghost!

Developer(+1)

Yeah, I agree, I was thinking of a way to code more functionality into the dialogue so that it would know if you were able to use the crystal directly and if you didn't, it would respawn a new crystal but I didn't get around to implementing that. It's definitely something I would want to look into in the future. Also reworking the crystals or maybe removing them. I really liked the idea of them but I think a lot of people are having trouble using them. So maybe it's not a good idea. Thanks for the feedback!

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