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On the Verge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #129 | 3.074 | 3.286 |
Graphics | #170 | 3.140 | 3.357 |
Innovation | #218 | 2.806 | 3.000 |
Overall | #239 | 2.793 | 2.986 |
Gameplay | #297 | 2.472 | 2.643 |
Theme | #318 | 2.472 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really do like that the game does not hold your hand too much, but it goes overboard with it as I just could not figure out what to do when it says to collect stars. Also, not being able to go back to the tutorial at that stage is a bit frustrating. Vector graphics always look great so kudos for that!
Interesting game with an interesting vibe!
Very clean looking and I love the gradient on the menu curve thing. I started dying over and over again on the third or fourth level, couldnt figure out what I was supposed to do to get past. The death audio is very grating and made me have to stop.
nice movement system!
This was quite difficult, but I did finish it after a while. I’d recommend adding more checkpoints in every area. I’d agree with others that the beginning is hard to understand, so you could add a better tutorial too. I might not have figured it out if I hadn’t read the description first.
Movement in the 3D maze is far too slow, even when holding Shift. You might consider speeding it up quite a bit.
I also noticed an issue with the “Move together only” part: If you hold down opposite keys for one character (e.g. A and D), you are able to move the other character without the timer counting down. I’m not sure if it is intentional or not, but it did make the area much easier.
Good work!
The first part of the game is really confusing. I still couldn't understand it fully, even if I got passed it. The second part is a bit easier but its difficult because there are no checkpoints and too fast. And the rest of the game were pretty easy and its nice to have some checkpoints.
I would recommend to make the first part to have the same look as the second part and maybe use the timer or use the filter. I can see how Much hints there are, but those are Very vague and I wouldn't recommend it. And it would be unfortunate for some player to not be able to see the rest of the amazing parts.
However, the songs in the game are a bit not synced, but very beautiful and the art too, they are very essential to the game.
Thank you so much for your comment!
Actually participating in the jam really pumps up the skills a lot. We're really happy with the feedback because it really clearly points out the points where mistakes were made.
I'm not sure if it's acceptable to change the game content during the jam, but we will release an update after we finish that will fix some bugs and make it easier to understand the game rules. Hopefully there are players who will want to come back to the game after it is finalized :)
I’ll admit I’m completely baffled. Got to the third section, where we start collecting stars. It seemed that you have to walk thru white blobs when the music progress upward and black blobs when downward, but that didn’t hold true, and I gave up in frustration after a dozen or so attempts.
It’s a great idea overall, the idea that figuring out how to play the game is The Game. But I think you erred a bit on the side of obscurity.
Thank you so much for your feedback!
There really is a lot of training in most games nowadays. It's a kind of reference to the games of our youth, when you had to understand the rules or nothing would work. Apparently a bit overdone.
The first two blocks give hints. If you look closely at the animated blocks at the beginning, they literally say, “you stand here, listen to music, you wait a long time, you die”. Perhaps the game is ruthless in that once you run past this clue you will never encounter it again.
On the second block, the “evil” blocks are marked with a skull. The ones on the left are white, the ones on the right are black. Spoiler, this rule will remain in place for the entire game. Yes, there will be more levels waiting for you when you reach the end of the track)
We hope that these hints will help you to solve the secret of the game
I like the black-white-grey aesthetic! Would recommend a teensy bit of direction on what to do though, I kept wandering around getting lost more often than not. :'D
Thank you so much for your feedback!
There really is a lot of training in most games nowadays. It's a kind of reference to the games of our youth, when you had to understand the rules or nothing would work. Apparently a bit overdone.
The first two blocks give hints. If you look closely at the animated blocks at the beginning, they literally say, “you stand here, listen to music, you wait a long time, you die”. Perhaps the game is ruthless in that once you run past this clue you will never encounter it again.
On the second block, the “evil” blocks are marked with a skull. The ones on the left are white, the ones on the right are black. Spoiler, this rule will remain in place for the entire game. Yes, there will be more levels waiting for you when you reach the end of the track)
We hope that these hints will help you to solve the secret of the game
Very clean minimal aesthetics and relaxing music (if you dont die xD).
I would add some sort of tutorial or explanation though, because at first I really did not get what I was suppose to do.
Thank you so much for your feedback!
There really is a lot of training in most games nowadays. It's a kind of reference to the games of our youth, when you had to understand the rules or nothing would work. Apparently a bit overdone.
The first two blocks give hints. If you look closely at the animated blocks at the beginning, they literally say, “you stand here, listen to music, you wait a long time, you die”. Perhaps the game is ruthless in that once you run past this clue you will never encounter it again.
On the second block, the “evil” blocks are marked with a skull. The ones on the left are white, the ones on the right are black. Spoiler, this rule will remain in place for the entire game. Yes, there will be more levels waiting for you when you reach the end of the track)
We hope that these hints will help you to solve the secret of the game