Really fun concept it felt like an version of Pacman. I like how you used RPGmaker to make an arcade like game this. Really solid game loop.
My score was 13 mins.
Criteria | Rank | Score* | Raw Score |
Audio | #113 | 2.793 | 2.793 |
Gameplay | #148 | 2.586 | 2.586 |
Overall | #152 | 2.545 | 2.545 |
Graphics | #154 | 2.690 | 2.690 |
Theme | #167 | 2.345 | 2.345 |
Innovation | #171 | 2.310 | 2.310 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Really fun concept it felt like an version of Pacman. I like how you used RPGmaker to make an arcade like game this. Really solid game loop.
My score was 13 mins.
Hi!
Unfortunately, I did not go beyond the first level. He took the fire and then he was not able to get out.
I like controlling the player, as if playing strategy :).
Congratulations!
UPD:
When I realized (read the comments of other players) that you can kill the enemy during the fire, I passed 2 levels :).
A pretty cool puzzle game! Its surprisingly tricky, but also quite fun! I like how you have to play strategically to do well. Solid gameplay and music, nice work!
All around solid game, I got a bit frustrated with the movement overshooting the turns sometimes but good game
Cool game
A little tip for improvement: put a timer on the flame duration, or disable it after a death (to avoid ending up flameless for the level). 'Cause sometimes I spent my time herding the soldiers together to take them out
Interesting mechanics and looks and sounds cool! Though you do realize that NPC stands for Non-Player-Character (as in a character that is not the player) regarding your entry to that specific challenge?
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