I like the graphics and the feeling of cutting grass and swinging the sword feels right. I wish the character was slightly faster. I keep dying all the time, so I haven’t explored the full game.
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Lone Knight: To The Past's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #10 | 3.800 | 3.800 |
| Graphics | #11 | 4.250 | 4.250 |
| Gameplay | #22 | 3.600 | 3.600 |
| Overall | #50 | 3.250 | 3.250 |
| Innovation | #123 | 2.350 | 2.350 |
| Theme | #130 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The scale of this game is pretty large.
Some important features hasn't yet been implemented and that's understandable. But the unexpected dead end in the rushing situation is what I've not seen much in most games and I think its the bad design idea.
The game is long and I realized for a moment, thinking where in this game has the theme interpreted in.
Anyway, this game looks good and my compliments are the same as those who already commented.
If you are going to work on this game more. Try not to get the wrong ideas.
Really nice and fleshed-out game. Obviously held back by the long load times each time you die and I found it really easy to die. I also don't think I saw the words the first time I went through the intro cutscene. In your instructions on itch it also says 's' key is right
Nice platformer and cute graphics.
Only gripe is the start of the game with WAY too slow waiting the heart beats for the game to actually begin.
Good game! really good graphics and a great idea overall. Really liked leveling up. The audio fits perfectly and good animation. I think the game would be a lot more fun if there would be checkpoints. Or at least saving progress.
Great Job, Keep it up!
Your game looks really nice great job :)
The game sends me back to the menu when i die, is this intended?
It's the best game I've ever seen. Great job! I like everything, would be good to implement save and continue developing it. It will be really interesting and fun. Unfortunately one thing that I don't understand what similar to a jam theme
Thank you very much, i appreciate that. I will be sure to at least give it one update and try to implement any suggestions i got.
Similar to a jam theme? the 'Time'? it's in the story ( back to the past ), and the interference of guardians of time that limit the player's time when slaying the boss. Quite weak i guess, but yeah it's there.
Thank you for the feedback.
Honestly a really nice game, I just wish there were checkpoints and other keys to perform an attack, Great art and sfx, very solid game, I like it!
Nice graphic and control.
The monsters have so many hp and the real attack range seems shorter than it appears. so I found it's easier to jump through them instead of fighting them.
Seems that you made so many contents in this game but without saving system it's really hard to explore them all.I got stuck on the cliff that seemed require rush ability.And I didn't get what's the difference of the two characters.
Thanks for trying the game.
Level 1 knight and starter sword are indeed too weak. The attack range would be my miss, thanks for telling me.
With a double jump, you can go right from the spawn area to obtain dash, so it needs some backtracking. The armor gives you a little bit of defense. Thanks for the feedback.





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