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A jam submission

HieroView game page

Find all the mismatched hieroglyphs in this brain teaser
Submitted by starzonmyarmz — 3 days, 20 hours before the deadline
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Hiero's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#113.6243.624
Audio#113.5883.588
Theme#144.1764.176
Graphics#193.8823.882
Innovation#233.2353.235
Gameplay#293.2353.235

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer

Retro / Post mortem

Submitted

Wait, where did you get those images on the preview pictures?

Unicode / Emojis?

I haven’t the right font here, so the game resolved around comparing Unicode codepoints being shown as fallback glyph here …

A lil bummer, that the bar at the bottom was out of view so I only could estimate the time depending on the luminance …

Developer

it’s Unicode. What’s you OS and browser?

Submitted

Sabayon Linux with Firefox.

Picture this:

Developer(+1)

Ooof. Looks like whatever the default font on your Linux box is doesn’t support hieroglyph utf characters. If I was smart I would have embedded a font face that does into the game 🤦🏻‍♂️ . I’ll have to see if I can do this tomorrow (unfortunately after voting ends). 

Submitted(+1)

After playing through all the games in the jam, I've made a post on some of my favorites and included your game! Check it out here.

Submitted (1 edit) (+1)

(You already know this, but I'm leaving this comment on all games I play so...) Played this on stream. Check out the vod here for my thoughts. https://www.twitch.tv/videos/1003938134?t=01h19m51s

Submitted(+2)

'nuff said!


Submitted(+1)

Took me a few times to get through, but managed it in the end :)

Very impressive that this was all done in CSS, good job!

Submitted

Damn! I didn’t even see a slight hint of CSS variable. Truly impressive 😲😮

Love to read the postmortem of this game.

Developer(+1)

I used Sass which compiles away the variables: https://github.com/starzonmyarmz/gamedevjs-jam-2021/tree/main/sass

Submitted(+2)

Ah that’s make sense now. I see a bunch of animation properties inside @for and @if loop.

Thanks for sharing the code. New tricks I learn from scss+nunjucks combo.

Submitted(+3)

The atmosphere really drags you into the game. And although it might not be that replayable, because locations are not randomized, I really really wanted to get to the end! Truly impressive, especially considering you did not use any JS?? Also not even onclick functions in html? 😮

Submitted(+1)

Really cool! I felt like I did great but apparently someone here "beat the game" I guess I have to try harder

Submitted(+1)

A simple but deceptively difficult game. Took me a few tries to beat it, but I did it!

I liked how music got progressively more anxiety-inducing, I was on my toes during the last levels. One issue: sometimes the 'Ding!' sound wouldn't play even if I picked the correct hieroglyph.