Completed it. I cheesed my way through the last level (Don't know if I was supposed to do it that way).
It was pretty fun but short. Puzzles were a bit easy though.
Won one levels from the red ball bouncing into my scale.
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #21 | 4.174 | 4.174 |
Innovation | #36 | 3.783 | 3.783 |
Gameplay | #63 | 3.609 | 3.609 |
Overall | #113 | 3.478 | 3.478 |
Audio | #146 | 3.174 | 3.174 |
Graphics | #286 | 2.783 | 2.783 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Odyssey-Frontiers/Tipping_the_Scalebox/tree/main
Completed it. I cheesed my way through the last level (Don't know if I was supposed to do it that way).
It was pretty fun but short. Puzzles were a bit easy though.
Won one levels from the red ball bouncing into my scale.
Nice job! I like the depth of the game coming with ongoing progress, it really serves the gameplay well! Also, your credits are hilarious :D Great work!
Very cool! I like your idea of using object to win at balancing a scale in your favor. I liked that you included a couple different styles of puzzles in the game and I think that there is lots of potential to add more in the future!
Hello,
I think this game was very fun. Kind of nostalgic to when I would play "Cool math games" at school.
The game was easy to understand and play. Nice work to make 10 well done levels! It was entertaining throughout. Also nice that it was playable in the browser. Only note I have is that the exit button in game didnt seem to work for me.
Great work, thank you!
- Tyler
Perfect theme interpretation. I completed the game, and I was surprised by how well you managed to make this game mechanic work!
In the dominoes level, I was able to manipulate the dominoes before dropping the weight, by playing with the sliders. That level also took me a fair few tries while all the other levels were quite easy.
a simple fun game. I got to level 7. I suggest making the text boxes disappear on them own instead of having players to click the green triangle. I think a different bgm would be better too.
this is a really fun and interesting puzzle game with a great concept! i had a great time playing
Game was unpolished but the idea is solid for dynamic puzzle games.
In jam version going first to the scale wins the game disregard of the size and scale. Something to lock scale until a time period would be nice. Maybe also another slider for this?
Changing also the environment was a very nice touch.
This game will need a very very good level designer to be effective. Most of the levels were to easy to figure out or would not even need a change in sliders.
This is a game play that can be scaled up for sure.
Fun game that scores very well on the theme.
In level 6 I think I found a bug, I just wanted to get my ball down as quick as possible to win the level before the heavier ball even got there so I started out with a ball of minimum weight (5 in this case).
And it seems that small balls in that level do not hit the collider, but just go straight down, beating the level in speedrun times ;P
Great job, I had a lot of fun with it :)
I had a lot of fun playing this, great job! I found myself a bit frustrated with how little I could change the position with the slider, but I understand that's part of the challenge lol.
Neat submission.
I think the core concept is good, it is quite satisfying seeing the balls roll into place when you successfully complete a puzzle.
Definitely hits the Game Jam Theme requirement!
For improvements, I think theres a glitch on the final level where the Red ball passes through the revolving object. I also found with the perspective it was a bit hard to tell whether my ball would fall and hit something or just miss it. Maybe add the option to rotate the camera angle a bit.
Overall, I had fun with your submission. Good job!
Fun little puzzle game, great for some casual play. The physics work well and the tutorial does a great job at explaining how to play. My only nitpick is I wish the obstacles that scaled with the ball were a different color from the ones that didn't, but the difference becomes pretty obvious when you play anyway so it's no big deal. Also, I love that little intro thing with the title. Great job!
Love this one. Super chill little physics puzzle game. I love when a developer trusts to let the physics speak for themselves. My favorite solve was I once made on of the domino objects so large so fast it threw itself off the ledge and won the match for me. I really love the concept of this and I think it would make an amazing chill mobile game. the sound is nice and the graphics while simple do service to the concept.
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